Mirage Source

Free ORPG making software.
It is currently Sat Apr 27, 2024 6:29 pm

All times are UTC


Search found 27 matches
Search these results:

Author Message

 Forum: Show Off   Topic: Desert

 Post subject: Re: Desert
Posted: Mon Oct 15, 2007 7:14 pm 

Replies: 25
Views: 9870


hmmm, i like it where it is.

 Forum: General   Topic: Screenie of the MS site I'm working on

Posted: Fri Aug 31, 2007 8:07 am 

Replies: 42
Views: 13375


Firefox screenie:
Attachment:
screenie.png
screenie.png [ 72.71 KiB | Viewed 9219 times ]


its 4am...eyes are heavy.

 Forum: Show Off   Topic: New GUI (Main menu) Mockup

Posted: Thu Aug 30, 2007 2:18 am 

Replies: 215
Views: 24103


Everything else is good except the font, there is just way too much going on.

 Forum: General   Topic: Items respawning in Inventory?

Posted: Wed Aug 22, 2007 5:55 am 

Replies: 19
Views: 6134


So it only messes up for equip-able items? If you drop a non equip-able item say an apple it works fine? Maybe the server is not clearing the player data after it has logged out. And is doing something like this when you log in for i in inventory { if (i == no item) { do nothing //should be clearing...

 Forum: General   Topic: Photoshop Boredom

 Post subject: Photoshop Boredom
Posted: Tue Aug 21, 2007 5:46 am 

Replies: 24
Views: 9400


Was bored (or maybe procrastinating) so i opened up photo shop. Its scaled down a bit.

Attachment:
ms.gif
ms.gif [ 21.16 KiB | Viewed 6729 times ]

 Forum: Resources   Topic: Socket for Movement - Completed

Posted: Tue Aug 14, 2007 12:35 am 

Replies: 58
Views: 27054


I don't think i need to shed more light on this really, William did a decent job.

For a practical example check out the plugin for Firefox called DownThemAll at http://www.downthemall.net/. This plugin accelerates your downloads by breaking files into 5 parts - each on different TCP connections.

 Forum: Resources   Topic: advanced dx 2d direct draw grapic tutorials.

Posted: Wed Aug 08, 2007 7:36 pm 

Replies: 24
Views: 10731


Try learning to do 2D in Direct3D --> you can do alot more.
Direct3D is not that hard once you get into it.

 Forum: Old Competitions   Topic: Blah

 Post subject: Re: Blah
Posted: Wed Aug 01, 2007 12:29 am 

Replies: 13
Views: 9187


guy that looks really good man, impressed. You wanna do some default graphics for my engine :)

 Forum: General   Topic: Willys' Tutorial

 Post subject: Re: Willys' Tutorial
Posted: Sun Jul 29, 2007 8:45 pm 

Replies: 83
Views: 11310


I am an advocate for having things done on the client side as much as possible. Any reduction on server load i am for. Once it does not create too much of a security problem. One thing i don't like about MS for example is that users download maps directly from the game server. I prefer updates to th...

 Forum: Show Off   Topic: Random tiles. 16x16

 Post subject: Re: Random tiles. 16x16
Posted: Sun Jul 29, 2007 1:17 am 

Replies: 27
Views: 10345


was bored so i stole your tiles :P

Attachment:
stolen.jpg
stolen.jpg [ 96.23 KiB | Viewed 7542 times ]

Attachment:
stolen2.jpg
stolen2.jpg [ 81.09 KiB | Viewed 7537 times ]

 Forum: General   Topic: The problem with MMO's

 Post subject: The problem with MMO's
Posted: Mon Jul 23, 2007 7:06 pm 

Replies: 94
Views: 6510


An interesting article i found on Gamasutra.com
http://www.gamasutra.com/features/20070326/sorens_01.shtml

tell me what you think.

 Forum: General   Topic: Next without for compile error.......

Posted: Mon Jul 23, 2007 2:57 pm 

Replies: 39
Views: 5815


this is pissing me off. is there a fixe for this code at all becuase the nexts at the end keep saying next without for and when i take them out i have to keep adding end if to the end of the sub but it never stops wierd. Who, when, wha?? :shock:. People are not going to take you seriously if you do...

 Forum: General   Topic: ...

 Post subject: Re: ...
Posted: Fri Jul 20, 2007 10:39 pm 

Replies: 125
Views: 16381


I know I'm suppose to be supportive of you William, but having 200+ controls on one form is ridiculas. I know i saw a lot of controls on the form when i looked at it but i didn't know it was 200+. Well depending on what each control is doing, it shouldn't slow down an average computer these days, s...

 Forum: General   Topic: ...

 Post subject: Re: ...
Posted: Fri Jul 20, 2007 10:26 pm 

Replies: 125
Views: 16381


I know I'm suppose to be supportive of you William, but having 200+ controls on one form is ridiculas. I know i saw a lot of controls on the form when i looked at it but i didn't know it was 200+.

 Forum: Show Off   Topic: Considered Crap

 Post subject: Re: Considered Crap
Posted: Wed Jun 27, 2007 5:01 am 

Replies: 42
Views: 16698


That's the down side of creating a game by yourself. Takes long and your not good at everything (the enemy art in this case).

 Forum: Resources   Topic: MMORPG Game Guide

 Post subject: MMORPG Game Guide
Posted: Wed Jun 27, 2007 4:54 am 

Replies: 24
Views: 9330


Some of you may find it useful,
http://www.devmaster.net/articles/building-mmorpg/

 Forum: General   Topic: Statistics

 Post subject: Re: Statistics
Posted: Wed Jun 27, 2007 4:53 am 

Replies: 25
Views: 9970


Stomach Pulser wrote:
Well, I wrote a design document, heck I even uploaded the template to the forums. I guess that the reason I can't ever finish a project is due to a lack of motivation.


Yeh, happens to me all the time. In the middle of it all I somehow find myself not working on my project, *shrug* don't know why.

 Forum: General   Topic: Using VB.net to make an engine...

Posted: Thu Jun 21, 2007 10:31 pm 

Replies: 23
Views: 8246


As a Computer Science major and having programmed in many languages, I honestly see nothing wrong with .Net applications. As a matter of fact a lot of business are hiring programmers who have experience in .Net programming these days. I cant imagine Microsoft releasing a product that is worse in qua...

 Forum: General   Topic: My engine needs a name...

Posted: Thu Jun 21, 2007 4:52 am 

Replies: 51
Views: 16754


Why does it have to be two words '... Engine' or '... Source' ? Why cant it be something like 'Bark' or 'Rambo'.

 Forum: General   Topic: Statistics

 Post subject: Re: Statistics
Posted: Thu Jun 21, 2007 4:43 am 

Replies: 25
Views: 9970


Good point guys, I guess its really about creating realistic goals (possibly deadlines) and sticking to it. Discipline i guess.

Maybe someone could write a tutorial on rpg project management ;)

 Forum: General   Topic: Statistics

 Post subject: Statistics
Posted: Thu Jun 21, 2007 1:23 am 

Replies: 25
Views: 9970


Over the years I have seen so many RPG games start up and have seen very little of them completed. I would say less than 10%.

Do you think you are gonna finish yours (why?) and how long do you think you are gonna take to finish it?

 Forum: General   Topic: Where are they now?

 Post subject: Re: Where are they now?
Posted: Thu Jun 21, 2007 1:13 am 

Replies: 54
Views: 14746


lol, I just read the story, it sounds like a soap opera. I googled Uber RPG and other names in there but I could not find anything relevant.

Looks like Mirage Source has been around for a while now. What other Online RPG Game Makers are out there right now besides VBGore?

 Forum: General   Topic: Where are they now?

 Post subject: Re: Where are they now?
Posted: Wed Jun 20, 2007 10:52 pm 

Replies: 54
Views: 14746


Dave wrote:
Well, after the source was bought (and stolen) they kinda disappeared as criminals :)


:o...can u elaborate?

 Forum: General   Topic: What's the diff....

 Post subject: Re: What's the diff....
Posted: Wed Jun 20, 2007 12:43 am 

Replies: 22
Views: 6951


When I really think about 3.0.7, MySQL maybe tricky to couple with Mirage Source. MS can be released with a preset or default database state, but for the person who does not understand databases (Tables, SQL statements etc...) will have a hard time customizing their game. They would have to learn to...

 Forum: General   Topic: PvP gameplay

 Post subject: Re: PvP gameplay
Posted: Wed Jun 20, 2007 12:31 am 

Replies: 17
Views: 4723


Curiosity mostly.

....but I like playing against other players. Playing against NPC's tend to get old really fast for me.
Sort by:  
Page 1 of 2 [ Search found 27 matches ]


All times are UTC


Jump to:  
Powered by phpBB® Forum Software © phpBB Group