Mirage Source

Free ORPG making software.
It is currently Sat May 04, 2024 5:27 pm

All times are UTC


Search found 24 matches
Search these results:

Author Message

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Tue Jul 24, 2007 2:59 pm 

Replies: 148
Views: 27693


Agreed. Its a nice way to do it. You broke the old rectangular shape. However, your GUI and game style seem to allow that...

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 7:42 pm 

Replies: 148
Views: 27693


Visual Basic Service Pack 6
Maybe the RTB has a password field in SP6.

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 7:30 pm 

Replies: 148
Views: 27693


SP6?

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 7:19 pm 

Replies: 148
Views: 27693


its not the first time I code. Just the first time I do it in VB. Already did some stuff with Pascal, GML (that's not even a coding language, is it?), C-Script... C++ I think. But that was waaaaay too back. So, I had that idea in my mind, just din't know how to put it into code. I was hoping someone...

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 6:36 pm 

Replies: 148
Views: 27693


yes I had that idea... Still working on it

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 5:20 pm 

Replies: 148
Views: 27693


Won't that mess with the info sending?

No sig for 3 posts. You're lucky.

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 5:08 pm 

Replies: 148
Views: 27693


you mean, showing the actual password? Dunno...

 Forum: General   Topic: GUI Problem

 Post subject: Re: GUI Problem
Posted: Sat Jul 21, 2007 5:06 pm 

Replies: 27
Views: 9718


I don't find it annoying. heck, its MY sig :D

Ok, since I wanna be nice, I'll refrain from using my sig.

Everything is fine now, I'm placing the main GUI just as it is supposed to be.

F... eh nvm.

 Forum: General   Topic: GUI Problem

 Post subject: Re: GUI Problem
Posted: Sat Jul 21, 2007 4:37 pm 

Replies: 27
Views: 9718


See? Now you love my sig! Way back, you were poking me with it!

Yes, the problem is, I accidentally commented out a line about DX7 (heck thats old) wich started all that mess.

Robin
Sound nice too :D

 Forum: General   Topic: GUI Problem

 Post subject: Re: GUI Problem
Posted: Sat Jul 21, 2007 4:21 pm 

Replies: 27
Views: 9718


Now I get many errors. About surfaces. If I comment them all out, no player shows up XD
NVM, just commented out the contents of the Sub ResizeGUI.

Thanks Robin.

FirZen

 Forum: General   Topic: GUI Problem

 Post subject: Re: GUI Problem
Posted: Sat Jul 21, 2007 4:15 pm 

Replies: 27
Views: 9718


So that's what screweing everything up? I'm taking the text box chat input tutorial, and it looks I'll mess with Resize GUI, lets see what it turns up.

EDIT: Yup I'm going to comment it out!

Robin

 Forum: General   Topic: GUI Problem

 Post subject: GUI Problem
Posted: Sat Jul 21, 2007 4:10 pm 

Replies: 27
Views: 9718


Well, having a bumpy ride with my spin on MS... Here's my latest screwup: http://img339.imageshack.us/img339/6341/guidr6.jpg Shot at 2007-07-21 I have tried to resize the chat box without any luck! And the transparent RTB code won't work neither. EDIT Whoops not in Form Load :D But that chat text bo...

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 3:51 pm 

Replies: 148
Views: 27693


Its a Rich Text box.

FirZen

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 3:24 pm 

Replies: 148
Views: 27693


I see.

Can Len() be used as a var or do I need to store it as a var first?
No problems with Backspace or do I need extra attention on that one?

As you can see, never coded in VB.

FirZen

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 3:10 pm 

Replies: 148
Views: 27693


That would record the last key pressed, not the caption...

How does that work?
Enter and Backspace are handled differently?
I do not have the MSDN, so I don't know how to work with OnKeyPress. Can you hint me out?

FirZen

 Forum: General   Topic: Password Rich text

 Post subject: Re: Password Rich text
Posted: Sat Jul 21, 2007 2:47 pm 

Replies: 148
Views: 27693


The fact is, the rich text box is invisible, the GUI itself has the borders. This is more of a looks question. In text I understand what you mean. In code, no idea. I'll look into it. Store whats typed in a VAR. Instead of sending the actual value of the textbox, when pressing OK/Login, send the var...

 Forum: General   Topic: Password Rich text

 Post subject: Password Rich text
Posted: Sat Jul 21, 2007 10:46 am 

Replies: 148
Views: 27693


Greetings.

I can't find the option to make a rich text box hide the password (using William's transparent Rich Text box tutorial. Thanks).

Am I blind or it doesn't exist? Should I get a font with * to hide the password?

FirZen

 Forum: Resources   Topic: Attack frames changing

 Post subject: Re: Attack frames changing
Posted: Fri Jul 20, 2007 5:48 pm 

Replies: 16
Views: 5734


Well I'm not asking for the code.

But hey, still the same. Maybe I need to check again and again...
This is why I use ES. I suck at VB.

FirZen

 Forum: Resources   Topic: Free Simple GUI

 Post subject: Re: Free Simple GUI
Posted: Thu Jul 19, 2007 11:35 pm 

Replies: 15
Views: 6008


What did you do that with?

FirZen

 Forum: Resources   Topic: Attack frames changing

 Post subject: Attack frames changing
Posted: Thu Jul 19, 2007 11:34 pm 

Replies: 16
Views: 5734


Greetings

I would be greatly apreciated if anyone could guide me on these modifications:

Remove standing frame between attacks. (This one first)
Have an animation for melee attack and another animation for ranged attacks. Both should be 2 frames long.

FirZen

 Forum: Show Off   Topic: Map creator (by hand)

 Post subject: Map creator (by hand)
Posted: Sat Jul 14, 2007 8:50 pm 

Replies: 13
Views: 2872


Well, that's it. Give me a sketch of what you want. Locations, Mountains, rivers or any other land deformation. I posted a map a long time ago, not sure where. Maybe the Elysium Forums... The old ones. Or the ones before those... Gah no idea. Any example needed? I got one sitting next to me. Credit ...

 Forum: Show Off   Topic: The choice is 32x32 or 64x32... Help?

Posted: Sat Jul 14, 2007 7:03 pm 

Replies: 19
Views: 7267


Its a he. And that's your guide for hair. :P well, remove the tumor if you want to.

Paulo Sousa

 Forum: Show Off   Topic: The choice is 32x32 or 64x32... Help?

Posted: Sat Jul 14, 2007 5:38 pm 

Replies: 19
Views: 7267


He's looking at the sky. I can get you a Kaizer template, you can look at it and compare.
http://img503.imageshack.us/img503/6506 ... rusui4.png

FirZen

 Forum: Show Off   Topic: 32*32 Template

 Post subject: 32*32 Template
Posted: Sat Jul 14, 2007 5:18 pm 

Replies: 13
Views: 3522


Greetings.

I am in need of a 32*32 template, but not those that look all squished. I saw some that looked 32*32 that looked awsome. Small, but awsome.

If possible, I would love that they were shaded. If not, I'll handle myself :?

Credit will be given if asked.

FirZen
Sort by:  
Page 1 of 1 [ Search found 24 matches ]


All times are UTC


Jump to:  
Powered by phpBB® Forum Software © phpBB Group