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Message |
Forum: Related Products Topic: The Cola Engine |
Xeph |
Posted: Sun Nov 02, 2008 7:57 pm
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Replies: 46 Views: 26417
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hmm hints or links of where i can get this? couldnt find it on goodle -.- |
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Forum: Related Products Topic: The Cola Engine |
Xeph |
Posted: Sun Nov 02, 2008 7:07 pm
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Replies: 46 Views: 26417
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Magdreamer wrote: With GUI Maker Suite, I presume. where can you get gui maker suite? |
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Forum: General Topic: Accounts |
Xeph |
Posted: Sun Nov 02, 2008 3:47 pm
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Replies: 13 Views: 2930
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How do you edit the accounts, like turn them to admin or change the stats? |
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Forum: General Topic: How do i make the chat box transparent |
Xeph |
Posted: Wed Oct 15, 2008 5:23 am
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Replies: 24 Views: 7694
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Thanks , i searched first but i only got 2 results, maybe i made a spelling mistake. I was looking for one i could put over the game screen, i think this one works so you can see the picture under it, it doesnt work over the game screen. I should be more specific, sorry |
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Forum: General Topic: How do i make the chat box transparent |
Xeph |
Posted: Wed Oct 15, 2008 3:24 am
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Replies: 24 Views: 7694
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For my game i wish to make the Chatbox transparernt, is this possible? |
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Forum: General Topic: Compile error |
Xeph |
Posted: Sun Sep 07, 2008 3:56 am
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Replies: 14 Views: 3001
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Forum: General Topic: Compile error |
Xeph |
Posted: Sun Aug 31, 2008 6:09 pm
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Replies: 14 Views: 3001
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when i try to compile it says
Run Time Error "429"
License for this component not found. You do not have a appropriate license to use this functionality in the design environment
then it high lights this code
Code: frmMirage.Socket.RemoteHost = GAME_IP |
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Forum: General Topic: editing |
Xeph |
Posted: Sun Aug 31, 2008 3:59 pm
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Replies: 14 Views: 3185
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Forum: General Topic: editing |
Xeph |
Posted: Sun Aug 31, 2008 3:48 pm
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Replies: 14 Views: 3185
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After editing the code do i have to re-compile the client? |
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Forum: General Topic: Attributes |
Xeph |
Posted: Sat Aug 30, 2008 11:45 pm
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Replies: 19 Views: 6298
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in frmMapeditor im want to edit the attribute options. to edit do i have to enter the attribute layer? if so, how? |
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Forum: General Topic: Attributes |
Xeph |
Posted: Sat Aug 30, 2008 11:31 pm
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Replies: 19 Views: 6298
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do i just put the option on?do i have to open attribute layer to make it work?
when i rename the option it doesnt work, any help? |
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Forum: General Topic: Attributes |
Xeph |
Posted: Sat Aug 30, 2008 11:06 pm
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Replies: 19 Views: 6298
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ehh. do i just throw it on top? |
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Forum: General Topic: Attributes |
Xeph |
Posted: Sat Aug 30, 2008 9:45 pm
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Replies: 19 Views: 6298
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In frmmapeditor how do i edit the attribute later? how do i add new opts? |
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Forum: Show Off Topic: Xephs GFX gallery |
Xeph |
Posted: Sun Aug 17, 2008 4:23 pm
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Replies: 21 Views: 9103
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where can i get a warmer palette? and how do i insert it to graphics gale.
added battle mage and beginner clothing. |
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Forum: Show Off Topic: Xephs GFX gallery |
Xeph |
Posted: Wed Aug 13, 2008 6:02 pm
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Replies: 21 Views: 9103
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i added 3 new sprites
an archer a Tamer And a sorry excuse of a thief
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Forum: Show Off Topic: Xephs GFX gallery |
Xeph |
Posted: Sun Aug 10, 2008 4:33 am
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Replies: 21 Views: 9103
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Xephs sprite v.1 http://img178.imageshack.us/img178/3900/previewxd2.png http://img183.imageshack.us/img183/6866/armoredpreviewrg8.png yes i know its small XD Xephs sprites v.2 http://img168.imageshack.us/img168/3536/tallerspritepj0ni5.png Thanks to blodyavenger it looks 2 times better Xephs tilesets... |
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Forum: Show Off Topic: My games GFX compilation preview |
Xeph |
Posted: Sun Nov 18, 2007 7:42 pm
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Replies: 266 Views: 19554
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ya my template going to good use |
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Forum: Show Off Topic: New GFX Updated - Old |
Xeph |
Posted: Sat Nov 17, 2007 3:28 am
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Replies: 30 Views: 23508
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can i use ur old one and credit you? if you have seen my sprites you would know why im not using them |
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Forum: Show Off Topic: Xeph-a almost pixel artist |
Xeph |
Posted: Mon Nov 12, 2007 7:39 pm
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Replies: 43 Views: 17209
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Darkmacer wrote:
thanks that helped posting new sprites soon ill remember to save in png |
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Forum: Show Off Topic: Xeph-a almost pixel artist |
Xeph |
Posted: Sun Nov 11, 2007 3:12 am
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Replies: 43 Views: 17209
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ahh i see but dont you have to paint your charectors for that game? maybe i should delete the shadows |
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Forum: General Topic: help |
Xeph |
Posted: Sun Nov 11, 2007 3:02 am
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Replies: 54 Views: 21258
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huh? im trying again to see if thats true [edit] maybe its just me but its not correcting [edit] nvm i got the first part of code right |
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Forum: Show Off Topic: Xeph-a almost pixel artist |
Xeph |
Posted: Sun Nov 11, 2007 2:54 am
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Replies: 43 Views: 17209
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Forum: Show Off Topic: Xeph-a almost pixel artist |
Xeph |
Posted: Sun Nov 11, 2007 1:34 am
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Replies: 43 Views: 17209
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Forum: Show Off Topic: Xeph-a almost pixel artist |
Xeph |
Posted: Sat Nov 10, 2007 9:57 pm
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Replies: 43 Views: 17209
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oops didnt see the blank space |
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Forum: Show Off Topic: My games GFX compilation preview |
Xeph |
Posted: Sat Nov 10, 2007 6:18 pm
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Replies: 266 Views: 19554
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can i help with the sprites i think i can do somthing well um... nice?? |
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