Mirage Source

Free ORPG making software.
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 Forum: .NET   Topic: C# Structs

 Post subject: Re: C# Structs
Posted: Wed Jul 08, 2009 5:44 pm 

Replies: 15
Views: 13611


Really? You can't use CStr in C#? What a load of bull.

 Forum: .NET   Topic: C# Structs

 Post subject: Re: C# Structs
Posted: Wed Jul 08, 2009 3:32 pm 

Replies: 15
Views: 13611


Code:
txtTest.Text = CStr(Total);

 Forum: .NET   Topic: Tutorials?

 Post subject: Re: Tutorials?
Posted: Sun Jul 05, 2009 6:52 pm 

Replies: 6
Views: 6931


Kay, I'll post some tutorials including the major differences between VB6 and VB.NET over the next week.

 Forum: .NET   Topic: Tutorials?

 Post subject: Tutorials?
Posted: Fri Jul 03, 2009 7:17 pm 

Replies: 6
Views: 6931


Anyone interested if I posted some noob friendly tutorials for .NET?

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Need an Opinion on Tiles

Posted: Wed Jul 01, 2009 5:06 pm 

Replies: 10
Views: 8518


Yes, it would take up alot of memory. My idea would be in the map file it specifies what tiles it uses, and when the map loads it loads the seperate tile files with it. This would save from loading every single tile into memory on DirectX initiliazation.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Mon Jun 22, 2009 4:35 am 

Replies: 33
Views: 31114


Thanks :D

 Forum: Show Off   Topic: Multiplayer Dungeon Crawler

Posted: Mon Jun 22, 2009 4:20 am 

Replies: 214
Views: 40282


So everything I see from screenshots is coded in .NET?

 Forum: Help Wanted   Topic: Horse Racing/Breeding game.

Posted: Mon Jun 22, 2009 2:07 am 

Replies: 81
Views: 72408


I swear to god, if my horse horse gets a sexual transmitted disease I will be pissed at the owner of the other horse.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Mon Jun 22, 2009 1:56 am 

Replies: 33
Views: 31114


* UPDATE * I have started making my own DX UI. My DX UI classes have events and properties just like normal .NET form controls. So far I only got a panel class that supports children controls but I will be working on labels, buttons and other controls. This allows me to make the engine's UI totally ...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Mirage Source C# - What to Change/Add/Do?

Posted: Tue Jun 16, 2009 3:14 pm 

Replies: 21
Views: 14032


Agreed. Also, could we set it up so you did not have to have it use a local MySQL server to run, but be allowed to connected to say, a remote one based on your web host with all the correct information? This way developing would be such a hassle..? As far as I know, it 's against most web host rule...

 Forum: Visual Basic 6   Topic: My Map Type...

 Post subject: Re: My Map Type...
Posted: Tue Jun 16, 2009 3:07 pm 

Replies: 18
Views: 14910


You should always have "Option Explicit On". Look here for an explanation and why you should use it.

 Forum: Tutorials   Topic: [Feature] Run & Walk speed values.

Posted: Mon Jun 15, 2009 1:58 pm 

Replies: 1252
Views: 94636


Meh, it's probably just my internet then. :(

 Forum: Tutorials   Topic: [Feature] Run & Walk speed values.

Posted: Mon Jun 15, 2009 4:21 am 

Replies: 1252
Views: 94636


Can you fix that lag where other people's movements are a bit laggy? Or is just something I'm going to have to live with?

 Forum: Help Wanted   Topic: Looking For .NET Programmers

Posted: Mon Jun 15, 2009 3:49 am 

Replies: 14
Views: 6438


I am looking for .NET programmers (I'll be working in VB.NET) to help me on my or our .NET MMORPG Engine, Aphelia. ( http://www.unfriedchicken.com ) Current Staff; - Toast [Owner] [Head programmer] - Noop [Co-Owner] [Website host] [Server Host] Positions; - .NET Programmer 1 - .NET Programmer 2 - .N...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Question

 Post subject: Re: Question
Posted: Sat Jun 13, 2009 11:28 pm 

Replies: 19
Views: 14583


By giving each type of packet an ID number.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Wed Jun 10, 2009 11:40 pm 

Replies: 33
Views: 31114


*UPDATE*

I started adding NPCs to the engine. I'm pretty much done except for the Server's NPC AI. Here is a screenshot of the MapEditor working with NPCs. I'll release an update to the MapEditor soon.

Image

Link

 Forum: .NET   Topic: C# Project (1)

 Post subject: Re: C# Project (1)
Posted: Sat Jun 06, 2009 7:03 pm 

Replies: 9
Views: 9214


Thanks, it's not that hard to do lol.

 Forum: .NET   Topic: C# Project (1)

 Post subject: Re: C# Project (1)
Posted: Thu Jun 04, 2009 7:41 am 

Replies: 9
Views: 9214


Windows Form Application.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Thu Jun 04, 2009 3:47 am 

Replies: 33
Views: 31114


Fine fine.

Requirements;

.NET Framework 2.0 or higher (x86, x64)
SlimDX runtimes (Download)

Download;

MapEditor (Offline Version) BETA v1.0.2.3

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Thu Jun 04, 2009 2:57 am 

Replies: 33
Views: 31114


*BUMP*

Released an offline MapEditor (BETA v1.0.2.3). You can download it off our forums once you registered. Feedback is welcome. :)

 Forum: .NET   Topic: VB.NET Sockets

 Post subject: Re: VB.NET Sockets
Posted: Thu Jun 04, 2009 2:54 am 

Replies: 2
Views: 4138


Winsock Revamped. I use Winsock Orcas, but that is the same thing I think or Winsock Orcas might even be older :P

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Tue Apr 14, 2009 10:40 pm 

Replies: 33
Views: 31114


Labmonkey wrote:
KruSuPhy wrote:
Nice. I like it :P
Good for those out there using .NET I suppose lol :P

Its closed source, so it doesn't matter if you use .net or not.


It is and currently will be closed source for most or all of 2009.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Tue Apr 14, 2009 5:51 am 

Replies: 33
Views: 31114


Aphelia will be going through a beta test on Friday, April 17th, 2009. Please sign up on our forums and PM me if you wish to participate in this beta test.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Sat Apr 11, 2009 2:13 pm 

Replies: 33
Views: 31114


Nean wrote:
I registered... You should look into a more professional URL/Domain though.


It's temporary.

 Forum: Unrelated Products   Topic: [VB.NET] [WIP] Aphelia Engine

Posted: Sat Apr 11, 2009 6:10 am 

Replies: 33
Views: 31114


*BUMP*

Got some forums up where we will post updates :P

http://www.unfriedchicken.com/
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