Mirage Source

Free ORPG making software.
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 Forum: Related Products   Topic: Eclipse - Origins

 Post subject: Re: Eclipse - Origins
Posted: Thu Aug 13, 2009 10:56 am 

Replies: 38
Views: 27671


Any new updates Robin?

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 Dx8 Convert

 Post subject: Re: MS4 Dx8 Convert
Posted: Tue Jul 28, 2009 2:04 am 

Replies: 24
Views: 25551


Im getting a little problem with the ground layer, it keeps showing a grid even when im not on the mapeditor.

 Forum: Related Products   Topic: Mirage Realms going Open Source [Merged]

Posted: Thu Jul 02, 2009 1:24 am 

Replies: 282
Views: 49195


Open source ? Awesome.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS.NET: VB.NET or C#

 Post subject: Re: MS.NET: VB.NET or C#
Posted: Fri May 15, 2009 2:24 pm 

Replies: 34
Views: 22876


I Vote C#.

 Forum: Tutorials   Topic: [Feature] Getting your actual IP *edited*

 Post subject: Re: Getting your actual IP
Posted: Fri Apr 24, 2009 11:07 pm 

Replies: 1890
Views: 57435


GIAKEN wrote:
Anybody having any problems?


Worked fine for me, Thank you. :)

 Forum: Show Off   Topic: My writing -modified 4/20

 Post subject: Re: My writing
Posted: Mon Apr 20, 2009 3:43 pm 

Replies: 20
Views: 8604


Is this some kind of poem? if it is i don't agree with the questions you used in it. most of them are common sense.
Also it kinda sounds depressive.

one more thing, shouldn't this go in Off Topic? not ShowOff > Gallery ?

 Forum: Bugs Reports   Topic: Latest MS4Features

 Post subject: Re: Latest MS4Features
Posted: Sun Apr 19, 2009 3:31 pm 

Replies: 1352
Views: 43571


Labmonkey wrote:
1. Will work on it when I get back, but this is a problem with ms4 not my engine.


2. Thats what is supposed to happen



Alright, so with the tiles i should just combine them all and use them as one, correct?

 Forum: Bugs Reports   Topic: Latest MS4Features

 Post subject: Latest MS4Features
Posted: Sun Apr 19, 2009 11:28 am 

Replies: 1352
Views: 43571


1. Editing spells, when click "1." or "2." and clicking ok to make or edit a spell, the client crashes with " Run-Time error '380' - Invalid Property Value 2. Map editing, all the tiles change when switching the tile sheets from 1 to another, the tiles you lay down on 1 shee...

 Forum: Show Off   Topic: Website

 Post subject: Re: Website
Posted: Sun Apr 19, 2009 5:16 am 

Replies: 29
Views: 14873


Looks good Tony, although i would get rid of the black bars on the logo.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 3:21 am 

Replies: 82
Views: 71897


Something anyone using MS4 should do is switch back to systemmemory. Videomemory causes so many problems. Limits your tileset length and all kinds of shit. Might that solves his problem? Or do not like the New Topic button. ;) It's caused a lot of problems. This being one of them. Nevermind, i fixe...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 1:55 am 

Replies: 82
Views: 71897


selected fringe, and layed out a sign.

Image

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 1:08 am 

Replies: 82
Views: 71897


Can you please explain click by click what you did. Download the latest release, extracted MS4Features, Open Server, Run Server.exe, Open Client folder, Open Client.exe, Log in as Admin, open Mapeditor, click Grass Using "Ground" and fill, after that, i click a bush that has a blue backgr...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 1:01 am 

Replies: 82
Views: 71897


Labmonkey wrote:
I duplicated exactly what you did and got no errors. Fringe also worked. Are you sure you know how to use layers?



yes. im pretty sure.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 12:53 am 

Replies: 82
Views: 71897


lol, it did not work for your default, the latest release i just downloaded and loaded up. i did not add anything. nor did i change anything.
and that screenshot with the error, only occurs when trying to connect to your test server.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Wed Apr 15, 2009 12:42 am 

Replies: 82
Views: 71897


thats what i get when joining your server labmonkey.
also i did a localhost and tried the fringe and it still did not work for me.

Image

 Forum: Show Off   Topic: POST YOUR GUI!!

 Post subject: Re: POST YOUR GUI!!
Posted: Tue Apr 14, 2009 12:53 pm 

Replies: 353
Views: 116651


lol this is my first attempt at creating a GUI. @Pbcrazy, ya your right. just added a border. @Jsventor, Nah i didn't really plan on anything in the GUI. Thanks for yalls opinions. with borders. i kinda like the plain text. :p http://img.photobucket.com/albums/v398/T3cH-/Menu-final-2-proof.jpg also ...

 Forum: Show Off   Topic: POST YOUR GUI!!

 Post subject: Re: POST YOUR GUI!!
Posted: Tue Apr 14, 2009 11:27 am 

Replies: 353
Views: 116651


something random.. lol i dont know what chibi online is, i just simply put something for a title. its nothing fancy or anything.. so ya. i just felt like making a GUI, mainly since ill be making a game with MS4. but it wont be called Chibi Online lol. http://img.photobucket.com/albums/v398/T3cH-/Men...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Tue Apr 14, 2009 12:48 am 

Replies: 82
Views: 71897


there already is, Matt.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Tue Apr 14, 2009 12:34 am 

Replies: 82
Views: 71897


Love it labmonkey :)

also i was in the test server with Jeff and it seems every time someone disconnects and your still in the server the client crashes with a run time 9 error.
any ideas on how to fix this?

 Forum: Tutorials   Topic: [Feature] Display Sprite on Character Creation

Posted: Mon Apr 13, 2009 1:29 pm 

Replies: 1688
Views: 128884


dead link to the PDF.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Mon Apr 13, 2009 11:43 am 

Replies: 82
Views: 71897


Labmonkey wrote:
It may be a problem with the dynamic tilesheet size. It was kind of rushed, as I had to go right after I made this release. When I get back later today I will redo that, and also write a tutorial for it.



Alright sounds good, but why write a tutorial for it if your just going to fix it?

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Mon Apr 13, 2009 6:11 am 

Replies: 82
Views: 71897


@Rian, i tried it with light green, black, dark green, red, and the default blue, all the same results. also i tried adding a tile set from breeze revolution and got spamming in the chat box with Error rendering graphics: The provided rectangle was invalid. and it would not stop until i logged out o...

 Forum: Tutorials   Topic: Fishing

 Post subject: Re: Fishing
Posted: Mon Apr 13, 2009 3:20 am 

Replies: 1481
Views: 114360


Entire project search cannot find

Code:
' Used for map key open editor
Public KeyOpenEditorX As Long

Public KeyOpenEditorY As Long




using labmonkeys Latest MS4 version.

:ps: everything else was found. except that.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Feature-Rich Version

 Post subject: Re: Feature-Rich Version
Posted: Mon Apr 13, 2009 2:44 am 

Replies: 82
Views: 71897


Thank you labmonkey. I do have a question though on mapping, i cant seem to add "trees" for example with the background of a "tree" tile transparent on the map. none of the options worked when trying to add it. lol another example is trying to add a sign and on the little sign ti...

 Forum: Bugs Reports   Topic: Question

 Post subject: Re: Question
Posted: Sun Apr 12, 2009 5:28 am 

Replies: 1303
Views: 61529


and i said MS Paint or Photoshop 7.
lol i just do it by eye, and then check out the properties for the default sprites, open paint and start from there.
if they ever needed to be re sized i would just re size them using paint.

what engine version are you using?
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