Mirage Source

Free ORPG making software.
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 Forum: Resources   Topic: Smoother Walking

 Post subject: Re: Smoother Walking
Posted: Mon Dec 31, 2007 6:45 pm 

Replies: 19
Views: 8531


But if you had a special sprite for attacking that showed a sword or something wouldn't that sprite be included in the walking animation?

 Forum: General   Topic: Tile and Sprite Sizes.

 Post subject: Re: Tile and Sprite Sizes.
Posted: Tue Dec 25, 2007 1:32 am 

Replies: 19
Views: 6743


Egon wrote:
16x16 for me..
Image


Care to explain why? :D

 Forum: General   Topic: Error while tyring to compile.

Posted: Mon Dec 24, 2007 11:56 pm 

Replies: 12
Views: 2975


High lighted this:
Code:
Private Sub Form_KeyUp(KeyCode As Integer, Shift As Integer

And said "Ambigous name detected: Form_KeyUp.

I don't understand why this happened when I didn't touch anything other than creating an Admin Panel.

 Forum: General   Topic: Tile and Sprite Sizes.

 Post subject: Tile and Sprite Sizes.
Posted: Mon Dec 24, 2007 10:52 pm 

Replies: 19
Views: 6743


What in your opinion is the best size for sprites and tiles on a MMORPG?

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 10:06 pm 

Replies: 25
Views: 11263


How do I send a a message box to a player? Like: Call MsgBox(txtWarn.Text, vbOkOnly, GAME_Name)(Trim$(txtName.text)) Heres my sprite set code, looks wrong. Private Sub cmdSprite_Click(N As Integer) Select Case GetPlayerAccess(MyIndex) N = (Trim$(txtNumber.Text)) Case Is >= 3 If LenB(txtPlayer.Text) ...

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 9:57 pm 

Replies: 25
Views: 11263


Whats does Trim$ do? Take whatever is in the text box?

Whats the difference between Len and LenB?

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 9:06 pm 

Replies: 25
Views: 11263


If LCase(Mid(MyText, 1, 5)) = "/kick" Then If Len(MyText) > 6 Then MyText = Mid(MyText, 7, Len(MyText) - 6) Call SendKick(MyText) End If MyText = "" Exit Sub End If I found this. It's what happens when you type /kick to kick a player. I'm a little confused. My admin panel is set...

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 8:46 pm 

Replies: 25
Views: 11263


Yeah I think so, but would this work:
Code:
    Select Case GetPlayerAccess(Index)
   
    Case Is < 3
    Call MsgBox("You do not have access to this!", vbOKOnly, GAME_NAME)
    Exit Sub
   
    Case Is >= 3
frmItemEditor.Visible = True

End Select
End Sub

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 8:30 pm 

Replies: 25
Views: 11263


Questions: 1) How do you make a pop up come up? (Example: Access level 1 Clicks on MapEditor. Then a pop up comes up yo say "You don't have access to that.") 2) How would I got about changing a players sprite or kicking the player via my client side admin panel? 3) Is it possible to code ...

 Forum: General   Topic: Ryan's Questions.

 Post subject: Re: Ryan's Questions.
Posted: Mon Dec 24, 2007 8:17 pm 

Replies: 25
Views: 11263


Thank you sir.

 Forum: General   Topic: Ryan's Questions.

 Post subject: Ryan's Questions.
Posted: Mon Dec 24, 2007 7:37 pm 

Replies: 25
Views: 11263


Ryan's Question Topic Okay, since I am starting to mess around with MS I made this topic where I can ask quick little questions to make sure I'm doing things right. Trust me there will most likely be daily questions. (If an admin feels this is necessary then delete this and i apologize.) Today is m...

 Forum: General   Topic: Just wondering...

 Post subject: Re: Just wondering...
Posted: Sat Jul 21, 2007 9:28 pm 

Replies: 50
Views: 4743


Thanks a lot :)

 Forum: General   Topic: Just wondering...

 Post subject: Just wondering...
Posted: Sat Jul 21, 2007 8:46 pm 

Replies: 50
Views: 4743


Okay, so I'm new to VB 6.0 and I'm just trying to see how everything works right now.So i was wondering if someone could tell me what Subs (pointing out where in the sub would be great but not needed) that deal with the player's movement. For example: Pressing the up key to make the character move u...

 Forum: Resources   Topic: Making Sprites 32/64

Posted: Sat Oct 14, 2006 10:30 pm 

Replies: 50
Views: 35006


Adding the name above the player doesn't work. The name stays on the top tile even when the player is on a lower tile.

Nevermind, I just made a stupid mistake >.<

 Forum: General   Topic: Run-Time Error -2005532052 (8876026c) - Automation Error

Posted: Sat Oct 14, 2006 9:29 pm 

Replies: 17
Views: 7044


Yeah I figured it out. Thanks for the help.

 Forum: General   Topic: Run-Time Error -2005532052 (8876026c) - Automation Error

Posted: Sat Oct 14, 2006 9:17 pm 

Replies: 17
Views: 7044


Windows XP
Don't know, which probably means I'm using the wrong one.
I do.

 Forum: General   Topic: Run-Time Error -2005532052 (8876026c) - Automation Error

Posted: Sat Oct 14, 2006 7:00 pm 

Replies: 17
Views: 7044


My tileset is 1 tile bigger on the width so I've been trying to make the map editor disply an extra tile. I made the mapeditor screen 256 instead of 224(1 tile more in width). I also changed all 7s(that are related to the mapeditor) to 8s because 256/8 = 32. When I try to login from the client I get...

 Forum: Resources   Topic: Visual Inventory (GSD)

Posted: Tue Sep 05, 2006 2:28 am 

Replies: 70
Views: 36153


Yeah I allready fixed it by adding that. Thanks though.

 Forum: Resources   Topic: Visual Inventory (GSD)

Posted: Sun Sep 03, 2006 6:46 pm 

Replies: 70
Views: 36153


Yeah I did that for InvNum, but for my current problem it's goign to take alot longer. It's the variable "E" lol. Thanks for the help, I can probably fix this one on my own.

 Forum: Resources   Topic: Visual Inventory (GSD)

Posted: Sun Sep 03, 2006 6:27 pm 

Replies: 70
Views: 36153


EDIT: NVM Fixed it myself. :oops:

 Forum: Resources   Topic: Visual Inventory (GSD)

Posted: Sun Sep 03, 2006 6:20 pm 

Replies: 70
Views: 36153


Oooh. Thanks alot. :)

 Forum: Resources   Topic: Visual Inventory (GSD)

Posted: Sun Sep 03, 2006 6:07 pm 

Replies: 70
Views: 36153


Hey, I know its an old post but when I added this part of your tutorial: Call BitBlt(PicInv(Q).hdc, 0, 0, PIC_X, PIC_Y, PicItems.hdc, 0, Item(GetPlayerInvItemNum(MyIndex, lstInv.SelCount + Q)).Pic * PIC_Y, SRCCOPY) All the text went red. EDIT: Same with all this: If I...

 Forum: Show Off   Topic: My weird GFX.

Posted: Fri Sep 01, 2006 5:57 pm 

Replies: 18
Views: 7059


Thanks I'l fix that stuff up and post later.

Heres a sprite I just made.
Image

 Forum: Show Off   Topic: My weird GFX.

 Post subject: My weird GFX.
Posted: Fri Sep 01, 2006 4:07 pm 

Replies: 18
Views: 7059


Hey, I'm new at this so don't be hard on me. No one steal them either, though I doubt you'll want to. All critisism is appreciated.

Image

 Forum: General   Topic: Hi

Posted: Tue Jul 25, 2006 2:45 pm 

Replies: 21
Views: 7347


Thanks for the warm welcome. I'll add everyone on msn because I need all the help I can get, but I dont have Xfire.
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