Mirage Source

Free ORPG making software.
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 Forum: Tutorials   Topic: [Feature] Map editor "live" scrolling

Posted: Sun Sep 27, 2009 8:04 pm 

Replies: 1360
Views: 83290


Hehe, I know he is, but none of it is usefull nowadays, so it doesn't matter :D

My msn has changed but I think it's in my profile, otherwise just PM me :) I'm kinda teaching my friend vb6 so I thought we might as well both join the MS community!

Good to be back hehe

 Forum: Tutorials   Topic: [Feature] Map editor "live" scrolling

Posted: Sat Sep 26, 2009 9:34 pm 

Replies: 1360
Views: 83290


Map editor "live" scrolling. Hi everyone. I've been pretty inactive the later year/s, hope somebody still remembers me hehe. :roll: This is a really simple feature, kinda bugs me nobody's done this before, especially with mirage, but hey, nothing's perfect. I'd rate this tutorial a 1/5 di...

 Forum: Unrelated Products   Topic: [Demo] Pb's DX8 Demo

 Post subject: Re: [Demo] Pb's DX8 Demo
Posted: Wed Sep 09, 2009 4:16 pm 

Replies: 24
Views: 16828


Could you by any chance share the source ? :D Would appreciate it too a million!

 Forum: Show Off   Topic: My Current Customs updated.

 Post subject: Re: My Current Customs
Posted: Sun Aug 12, 2007 9:52 am 

Replies: 265
Views: 16821


You'd have to pay me to use those :roll:

 Forum: Resources   Topic: Older Tutorials

 Post subject: Re: Older Tutorials
Posted: Sun Aug 12, 2007 9:48 am 

Replies: 21
Views: 13707


You have been teh suspended!

 Forum: Resources   Topic: Optimization: Item Loading

 Post subject: Optimization: Item Loading
Posted: Sun Aug 12, 2007 9:46 am 

Replies: 21
Views: 7605


We all know loading items takes thousands of years when there's alot of them. This does also lag other players in big games. I'm requesting a tutorial that would just load the items needed, like, If you enter a shop, it would load the items upon entering the shop form. And yet there, it would only l...

 Forum: Resources   Topic: 2 Spell Additions

 Post subject: Re: 2 Spell Additions
Posted: Sun Aug 12, 2007 9:06 am 

Replies: 25
Views: 12371


Also, you forgot to mention that you have to add stuff in the client side spell editor as well ;) The max of the spellbox has to be changed to 7 or 8 depending on how many spells you've got. (actually you just have to add "Sacrifice health" and "Sacrifice SP" to the combo box)

 Forum: Resources   Topic: 32x64 Sprites(rpgxp[ALL]) A LOT!!!

Posted: Sun Feb 25, 2007 5:22 pm 

Replies: 22
Views: 9866


Shannara wrote:
I saw the topic. But people make RPGXP (or whatever) sprites all the time ;) To further this, he said his friend created these ... ;) If he means otherwise .. i dunno. I never saw these sprites before.
Wow its pretty hard not to have seen the first one. :P Good job avoiding it ;)

 Forum: General   Topic: jumpstart bug....:(

Posted: Sat Feb 24, 2007 10:22 am 

Replies: 257
Views: 16528


Well, I dont know about mirage and if theres movementspeed variables.. But in elysium, If you set it above 10 or something, that bug will occur once in a while.

 Forum: Show Off   Topic: Opinion anybody

Posted: Sat Feb 24, 2007 10:14 am 

Replies: 28
Views: 13397


And talk about thread hijack Quake xD
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