Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: [wip] Sprite for my game (or yours)

Posted: Fri Apr 03, 2009 10:24 pm 

Replies: 15
Views: 5061


Hey, I've been popping in everyonce in a millenia because I love Mirage to death. But I need help because I FAIL! Some of you might remember me, or odds are not. But I need help, I made the front and back, but I stink at pixeling people =( (or pixeling in general) Was wondering if any of you could h...

 Forum: Show Off   Topic: Male Sprite (Not Finished) *NEED HELP!!*

Posted: Sat May 03, 2008 2:03 pm 

Replies: 15
Views: 5150


I began pixeling a long time ago, and i don't think i'm horrible at it but my bad spots is characters. I've tried to look at others to see how they'd do it but i still can't make my own idea. Forward walking is okay, Backward will be finished.. But I have no idea how to do a side walking animation, ...

 Forum: Show Off   Topic: Character for game (lol.. look at my sorry excuse for hair)

Posted: Wed Aug 29, 2007 3:29 am 

Replies: 21
Views: 7840


its amazing how 1 topic can turn into something completely different in a matter of seconds.. or in this case posts. :wink:

 Forum: Show Off   Topic: Character for game (lol.. look at my sorry excuse for hair)

Posted: Tue Aug 28, 2007 5:28 pm 

Replies: 21
Views: 7840


I like yours more than mine, it does make it look nicer when hes looking at other spirits and not you. hehe I got the color scheme from one of my older spirits.. which actually really close to my current. Thanks for the tips and help! =) http://www.geocities.com/zinidragoon/test.bmp

 Forum: Show Off   Topic: Character for game (lol.. look at my sorry excuse for hair)

Posted: Tue Aug 28, 2007 4:48 pm 

Replies: 21
Views: 7840


Yeah, so this is the male character for a game im.. sort of working on? lol yes head is suppose to be too big. But i admit its really.. round ugly looking. But yeah, look at my hair anyone have an ideas, tips, torture pokers to help? lol http://www.geocities.com/zinidragoon/untitled44.bmp

 Forum: Show Off   Topic: The choice is 32x32 or 64x32... Help?

Posted: Sat Jul 14, 2007 5:28 pm 

Replies: 19
Views: 7227


You dont like the sprites? :cry:
Well.. Uhh.. I dont know then, maybe my game wont be anything special if my sprites suck.. =/

I did a few changes this morning... Made the head smaller to match the larger legs, but his head looks slightly large. =P

 Forum: Show Off   Topic: The choice is 32x32 or 64x32... Help?

Posted: Sat Jul 14, 2007 6:15 am 

Replies: 19
Views: 7227


Well basically i need your help. I've been working on 2 games and i want to stick with one. Both are practically identical.. But the image system is different. 32x32 and 64x32... Choose? It'll most likely be the 64x32 of course. ^_^ *Original* http://www.geocities.com/zinidragoon/Preview.bmp *Update...

 Forum: Resources   Topic: 32x64 Paperdoll too no avail?

Posted: Sun Feb 04, 2007 2:08 pm 

Replies: 15
Views: 4366


Hey man, thanks a bunch. perhaps i'll try to convert the Elysium Paperdoll to work in Mirage Source. Thanks once again! =)

 Forum: Show Off   Topic: First official pixel art. (Male Character for a game)

Posted: Sun Feb 04, 2007 5:07 am 

Replies: 23
Views: 10451


I got the color scheme from someone else, but i picked the colors out for myself.. You act like someone needs to know everything about colors to know how to shade. =) I mean hell, i only know the basics and I got this far. As for the shape? *shrug* I think i know what you mean, head is the size of t...

 Forum: Show Off   Topic: First official pixel art. (Male Character for a game)

Posted: Sat Feb 03, 2007 9:51 pm 

Replies: 23
Views: 10451


thanks, i changed the pointy edges on the bottom of his face. Thanks, i didnt see those till you pointed it out. K and i lied about earlier, i havent gotten them all. Just the front and backs. Anyone willing to lend me a hand in making the side movements? =/ Just me a PM please ^^

 Forum: Show Off   Topic: First official pixel art. (Male Character for a game)

Posted: Sat Feb 03, 2007 8:48 pm 

Replies: 23
Views: 10451


Well, i'm more of a 3D Artist. I've done a lot of models for computer games like HL2 mods but never done a pixel picture. Well this is my first attempt at a person. I've done the rest of the animations, but i'm not gonna share them for reasons. =P http://www.geocities.com/zinidragoon/People.gif What...

 Forum: Resources   Topic: 32x64 Paperdoll too no avail?

Posted: Sat Feb 03, 2007 4:20 pm 

Replies: 15
Views: 4366


I've been surfing around the forums for a while but i cant seem to come across a finished or working tutorial for this. I went looking for a flat 32x64 and a seperate paperdoll for 32x64 tutorials but i cant find it. I'm not an expert in VB but i can get myself around. Otherwise i'd do my own. I'm a...

 Forum: General   Topic: MS walking system?

Posted: Mon Dec 04, 2006 1:59 am 

Replies: 19
Views: 6742


Have multiple times, they just blt from block to block *shrug* oh well.. Perhaps MS is just too old to start a project from. Thanks for your help guys. =)

 Forum: General   Topic: MS walking system?

 Post subject: MS walking system?
Posted: Sat Dec 02, 2006 2:30 pm 

Replies: 19
Views: 6742


Hey guys, i've been coding for a little over 2 years.. But not serious coding just fooling around with bits of code.. Never made anything big but i was wondering if its a code issue or not. So in the Mirage Source, a fresh copy. When an NPC walks it doesnt slide like the characters do, it just blts ...
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