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Forum: General Topic: Good scripting languages.. |
| Kouga20 |
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Posted: Sun Apr 19, 2009 9:12 pm
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Replies: 26 Views: 12208
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| Why do you want a scripting language other than sadscript oO? There's c++ but I doubt you can add this to a vb-project.. |
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Forum: General Topic: blit to something else than picScreen |
| Kouga20 |
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Posted: Sun Apr 19, 2009 12:18 am
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Replies: 12 Views: 3381
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| Hello, well, the title explains it pretty good I think but anyway; I want to create some sort of fightsystem.. There are those sprite-like pictures I made. They're 128 in width and 45 in height and I want them blitted to a pic named picFight in a form called frmFight. To the left there should be the... |
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Forum: General Topic: Scrolling and Custom map sizes |
| Kouga20 |
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Posted: Mon Apr 06, 2009 11:03 pm
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Replies: 12 Views: 3416
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| Well I got kind of a problem. I took out several things (everything connected to the usage or ownership of items, spells and everything belonging to it, also some tile types) and got it up and running after some quite not logical errors. But that's not the problem. Now scrolling won't take my var fo... |
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Forum: General Topic: [Solved] NPC should run from Player... |
| Kouga20 |
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Posted: Fri Apr 03, 2009 8:09 pm
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Replies: 15 Views: 5036
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| oo I thought I tried that... well, gotta look again I guess.. I'll edit this if I find something! EDIT: oo' That was quite scaring... little thing caused a big problem.. I actually had forgotten to add the type Prey as condition to the part where the target is set :lol: Thanks for the tip! Wouldn't ... |
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Forum: General Topic: [Solved] NPC should run from Player... |
| Kouga20 |
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Posted: Thu Apr 02, 2009 11:53 am
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Replies: 15 Views: 5036
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| I've been trying again and again but the NPC simply doesn't do what I want it to do. Well, that's something quite vital for my game, because I make some wildlife simulation online. So the prey-npc (it's a seperate type declared in the corresponding module) should run (or walk, whatever) away from th... |
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