Author |
Message |
Forum: Show Off Topic: Sketch |
Doombringer |
Posted: Sat Jul 08, 2006 12:46 am
|
|
Replies: 18 Views: 6476
|
Just a sketch of a scene, some people may reconise :D (cookies for those who do, and tell me where its from ^_^). Has nothing to do with mirage, but its something nice to look at :P Scanned in straight, no touch ups, hope you enjoy. http://www.stdp7.com/system/Doombringer/PinkFloydHere.jpg |
|
|
Forum: Show Off Topic: Boredom sprites >_< |
Doombringer |
Posted: Sat Jul 08, 2006 12:41 am
|
|
Replies: 19 Views: 5850
|
hehe, i like, but they look sad :S
And they needs hair
Good work |
|
|
Forum: Show Off Topic: First try with sprites xD |
Doombringer |
Posted: Sat Jul 08, 2006 12:36 am
|
|
Replies: 27 Views: 11252
|
Second one is much better, keep practicing, your not doing too bad for you first try,
keep going |
|
|
Forum: Show Off Topic: My GUI |
Doombringer |
Posted: Sat Jul 08, 2006 12:33 am
|
|
Replies: 20 Views: 7722
|
Hehe thanks,
i could have a look a making you a GUI if you really wanted it, give me a pm, or get me on msn (mailto:jamesmorrell909@hotmail.com)
and thanks eveyone else for comments ^_^ |
|
|
Forum: Show Off Topic: My GUI |
Doombringer |
Posted: Sat Jul 08, 2006 12:27 am
|
|
Replies: 20 Views: 7722
|
The grey back would be transparent in game, just jpg format doesnt allow for transparency :D, heres a png with transparency, dunno what its compatiblities though with browsers, i think IE wont show the transparency, http://www.stdp7.com/system/Doombringer/GUI-Main.png im too tired atm to do anything... |
|
|
Forum: Show Off Topic: My GUI |
Doombringer |
Posted: Fri Jul 07, 2006 11:30 pm
|
|
Replies: 20 Views: 7722
|
Sorry i havent been around in a while, my pc kinda died after being melted (long story), and ive been busy with work. Im making a game with mirage, havent been working alot on it, but ill update this post as it goes on. Give me comments, etc, hope you enjoy: Main Gui http://www.stdp7.com/system/Doom... |
|
|
Forum: Show Off Topic: Siphen Screenshots |
Doombringer |
Posted: Tue Jun 27, 2006 10:17 am
|
|
Replies: 20 Views: 7486
|
Looking very nice,
Hope to see the game in the future. |
|
|
Forum: General Topic: Backup forums |
Doombringer |
Posted: Thu Jun 15, 2006 12:39 pm
|
|
Replies: 251 Views: 14603
|
No, the old forums are still all private, and with the mySQL errors, theres no way of registering...
So no-one but old members can view the boards. |
|
|
Forum: Show Off Topic: Some Graphics for Drasil |
Doombringer |
Posted: Thu Jun 15, 2006 9:37 am
|
|
Replies: 20 Views: 10535
|
Nice sigs,
p.s. Your site rocks , the flash banner is great. |
|
|
Forum: Resources Topic: Paperdolling Request |
Doombringer |
Posted: Wed Jun 07, 2006 11:28 pm
|
|
Replies: 12 Views: 2745
|
I know there were like 100 of these, and theres some for Elysium, but if anyone is feeling fun could that either find/make a MSE one, or convert the pre-MSE one pls... Im not usually the type to request tutorials, but paperdolling featured to much blting which im no good with (must learn). And i don... |
|
|
Forum: Resources Topic: More Editor Optimization |
Doombringer |
Posted: Wed Jun 07, 2006 6:54 pm
|
|
Replies: 20 Views: 12558
|
You forgot to get rid of the loading on "ItemEditorInit" Find the "Public Sub ItemEditorInit()" bit in modGameLogic, and remove the loading pic from the sub so it looks something like this: Public Sub ItemEditorInit() frmItemEditor.txtName.Text = Trim(Item(EditorI... |
|
|
Forum: Show Off Topic: Tiles V.5. Shitty Looking Cliffs to be Fixed |
Doombringer |
Posted: Mon Jun 05, 2006 7:19 pm
|
|
Replies: 63 Views: 49982
|
Nice, the shading on the leaves is awesome, mine never look that good
Not much i can say for you to improve it, the shadow of the tree kinda cuts off, and i dont particularly like the top swirl of the stump, (just doesnt fit in). but thats being really picky |
|
|
Forum: Show Off Topic: Evelyin Worldmap |
Doombringer |
Posted: Sun Jun 04, 2006 2:46 pm
|
|
Replies: 49 Views: 21505
|
I love the map, it looks awesome, , I espicially like the text, rock on ^_^. |
|
|
Forum: Show Off Topic: K2H - Full Preview |
Doombringer |
Posted: Sat Jun 03, 2006 4:10 pm
|
|
Replies: 59 Views: 44890
|
The verrs image system sounds good, ill look into it when i have the time. |
|
|
Forum: Show Off Topic: K2H - Full Preview |
Doombringer |
Posted: Sat Jun 03, 2006 11:51 am
|
|
Replies: 59 Views: 44890
|
If your having problems with ripping, add a simple water mark over the top of the image, you can do it in photoshop, paint shop pro, and gimp (gimps free btw if you can get either of the two big packages, but there is surely ways to aquire it) Open the image you want to water mark, Make a new layor ... |
|
|
Forum: Show Off Topic: K2H - Full Preview |
Doombringer |
Posted: Sat Jun 03, 2006 10:08 am
|
|
Replies: 59 Views: 44890
|
I prefer the new ones, apart from the one in the top left corner, the randomn spray patches are dark ruin it, |
|
|
Forum: General Topic: ok im porting |
Doombringer |
Posted: Sat Jun 03, 2006 12:43 am
|
|
Replies: 53 Views: 31682
|
I voted C++,
if we have a version for C++, Java and VB we got most of the major bases, others we could do is perl and delphi, but i dont like them, and had any real exprience with them (i have done some messing around and small apps). |
|
|
Forum: General Topic: I believe a thanks is in order |
Doombringer |
Posted: Sat Jun 03, 2006 12:29 am
|
|
Replies: 350 Views: 36073
|
I've already thanked grimsk8ter11,
thanks to funkynut too, the tutorials are going to good use, as soon as i get my hands on a server with a win32 OS |
|
|
Forum: Show Off Topic: Ceratren GUI |
Doombringer |
Posted: Sat Jun 03, 2006 12:25 am
|
|
Replies: 26 Views: 17643
|
Not bad, the stained glass effect could be blended in a little better. The renders and images you picked up from google are blended nicely ^_^, BUT do you have copyright? if you go and release your game, do you want angry lawyers sniffing up your ass? The text is looking better, but not quite there ... |
|
|
Forum: General Topic: Skype |
Doombringer |
Posted: Fri Jun 02, 2006 9:54 pm
|
|
Replies: 161 Views: 46350
|
I have GTalk too, but i dont use it as much, its good and all, but i have more users on skype and msn,
GMail Usr = stdp7.doombringer
if you want to add me , |
|
|
Forum: General Topic: Skype |
Doombringer |
Posted: Fri Jun 02, 2006 11:19 am
|
|
Replies: 161 Views: 46350
|
Skype is good, i use it alot,
you can skype me at Doombringer909
it beats msn, and looks nicer than teamspeak, though on teamspeak you can have more people at once... |
|
|
Forum: Resources Topic: Pre-MSE tutorial conversion |
Doombringer |
Posted: Fri Jun 02, 2006 11:16 am
|
|
Replies: 14 Views: 4411
|
I'll tell ya when i'd like one,
ps thanks for moving the tutorials over to this board |
|
|
Forum: Show Off Topic: Landscape 01 |
Doombringer |
Posted: Fri Jun 02, 2006 11:12 am
|
|
Replies: 23 Views: 10371
|
I used about 4 textures in 3dmax, which where mud and grass overlays, with simple bump maps. The water was a simple transparent texture, and reflections were added in photoshop, also bloom, advanced lighting and sky were added in photoshop along with the border. I have only the normal renderer with ... |
|
|
Forum: Show Off Topic: Landscape 01 |
Doombringer |
Posted: Thu Jun 01, 2006 6:40 pm
|
|
Replies: 23 Views: 10371
|
Sorry, links were dead, someone on ftp, anyway, got them back up, enjoy... |
|
|
Forum: Show Off Topic: Landscape 01 |
Doombringer |
Posted: Thu Jun 01, 2006 1:43 pm
|
|
Replies: 23 Views: 10371
|
|
|
Sort by: |