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Forum: General Topic: Nothing is being loaded. |
Matt2 |
Posted: Sat Sep 12, 2009 10:03 am
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Replies: 65 Views: 25109
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Sorry to bump an old thread on a forum I don't even visit anymore. I just want to share this for others having problems. Apparently, VB didn't like the fact that the Y value when checking the DoorOpen attribute in the TempTile array. This line of code produced the Freeze: If Anim1 > 0 Then And TempT... |
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Tue Dec 16, 2008 7:58 am
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Replies: 283 Views: 28969
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Okay. I'm done. [Btw, I don't have any issues with BEING black. I have an issue with the other BLACKS and the way they act. gg for being ignorant, stupid fucker.] Don't care if you like me or not. I don't like you, either. So, what's it matter? Doesn't help anything. Haha, glad we can all grow up. S... |
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Tue Dec 16, 2008 5:56 am
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Replies: 283 Views: 28969
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Did you even read my post? It has nothing to do with DirectX. kthnx. As for you, Matt. I was doing no such thing. But you can continue to flame people however you want. I dunno why they've not bothered to ban you. See, unlike most, I've actually went about debugging my own problem, as you can tell b... |
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Mon Dec 15, 2008 8:59 pm
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sun Dec 14, 2008 7:06 pm
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sun Dec 14, 2008 5:04 am
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sun Dec 14, 2008 4:36 am
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sun Dec 14, 2008 3:32 am
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sat Dec 13, 2008 7:20 pm
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Replies: 283 Views: 28969
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Forum: General Topic: Lock lock lock lock. |
Matt2 |
Posted: Sat Dec 13, 2008 10:37 am
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Replies: 283 Views: 28969
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Forum: Resources Topic: Weather System |
Matt2 |
Posted: Mon Jun 30, 2008 5:22 pm
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Replies: 55 Views: 26936
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Fixing the snow link as we speak.
Sorry guys. =] |
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Forum: General Topic: No effin way, he's back? |
Matt2 |
Posted: Sat Jun 14, 2008 6:59 am
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Replies: 22 Views: 7272
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Well, hey, I got it all figured out. Thanks guys. =]
I'm not such a noob programmer after all.
Kinda glad for that one.
Lol, PDoA is still alive and kicking. =]
I hope to be more active around here after PDoA v4 is released. |
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Forum: General Topic: No effin way, he's back? |
Matt2 |
Posted: Thu Jun 05, 2008 3:07 am
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Replies: 22 Views: 7272
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Forum: General Topic: No effin way, he's back? |
Matt2 |
Posted: Wed Jun 04, 2008 5:45 pm
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Replies: 22 Views: 7272
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Eh... I decided to come here for help then. I had a bunch of tuts bookmarked and I was looking through em. Decided to add this one. http://web.miragesource.com/old-tutorials/temporary_archive/Seamless%20Scrolling%20Maps.html Two questions. Rofl. Who wrote it? Unless Shan really did write it... [caus... |
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Forum: Show Off Topic: Some PdoA Screenshots. |
Matt2 |
Posted: Mon Mar 17, 2008 6:59 pm
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Replies: 320 Views: 52776
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>.>
Hayloe's a really super duper good friend of mine. xD
But, okay... >.> |
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Forum: Show Off Topic: Some PdoA Screenshots. |
Matt2 |
Posted: Thu Mar 13, 2008 1:35 pm
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Replies: 320 Views: 52776
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Eh... I remember him being quite godly, but alright. |
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Forum: General Topic: My return |
Matt2 |
Posted: Thu Mar 06, 2008 1:47 pm
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Replies: 22 Views: 7853
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Forum: General Topic: My return |
Matt2 |
Posted: Mon Mar 03, 2008 3:55 am
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Replies: 22 Views: 7853
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James wrote: You were gone for like a week.
You act like you're uber important and that any absence is devastating.
Just come and go.
I like how you think you're badass.
I also like how you took me seriously. |
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Forum: Cerberus Engine Topic: Cerberus Version2 Source release |
Matt2 |
Posted: Sat Mar 01, 2008 6:40 pm
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Replies: 31 Views: 24845
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Gg. I like collecting sources. This one is going onto the iPod. xD
I'll skim through it later. May even use it as the base for ToS... |
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Forum: Show Off Topic: Some PdoA Screenshots. |
Matt2 |
Posted: Sat Mar 01, 2008 6:35 pm
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Replies: 320 Views: 52776
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Navarr is the guy's real name.
And Hayloe, he used to be a god here. >.> |
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Forum: General Topic: My return |
Matt2 |
Posted: Sat Mar 01, 2008 6:34 pm
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Replies: 22 Views: 7853
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Forum: Show Off Topic: Some PdoA Screenshots. |
Matt2 |
Posted: Fri Feb 29, 2008 1:51 pm
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Replies: 320 Views: 52776
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Why don't you just blit everything, Matt? I used to work with you and you sent me your source and it wasn't very pretty. >< Command buttons just seem very heavy, mostly for a game like this. I'm working on a POKéMON game and everything is going fine. Except this minor bug >< ^ Never worked on PDoA ... |
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Forum: General Topic: My return |
Matt2 |
Posted: Fri Feb 29, 2008 1:50 pm
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Replies: 22 Views: 7853
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Yeah, I disappeared again. Lol, can't blame me.
Internet's gay... School's hectic... Work's pretty intense...
So, I've finally gotten the time to get back on. =]
So yeah, bask in my... Superior-ness..? >.> |
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Forum: Resources Topic: Adding Weight To An Item |
Matt2 |
Posted: Fri Feb 08, 2008 2:34 pm
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Replies: 45 Views: 21700
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Forum: Resources Topic: Adding Weight To An Item |
Matt2 |
Posted: Thu Feb 07, 2008 6:39 pm
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Replies: 45 Views: 21700
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GetPlayerMaxWeight(MyIndex) & " / " & GetPlayerCurWeight(MyIndex) the index arguement is, like it says, not optional. lblWeight.Caption = GetPlayerMaxWeight( MyIndex ) & " / " & Variable not defined. :roll: Define it, or use one that's defined. Noob. It's common ... |
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