Mirage Source

Free ORPG making software.
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 Forum: Resources   Topic: Chat Tabs

 Post subject: Re: Chat Tabs
Posted: Thu Sep 06, 2007 6:13 am 

Replies: 34
Views: 14674


Make it perfect, and when any given chat recieves any text, set the tab label's colour to red or something, unless that chats currently visible. Alerts players theres been things said/added to the chats they are not looking at xP I've got this chat tabs working very nicely and exactly how I wanted ...

 Forum: Resources   Topic: Chat Tabs

 Post subject: Re: Chat Tabs
Posted: Wed Sep 05, 2007 3:37 am 

Replies: 34
Views: 14674


So I wouldn't have to change anything server side right? Just change how the client receives the chat messages and re-rout them to go in the different tabs?

 Forum: Resources   Topic: Chat Tabs

 Post subject: Re: Chat Tabs
Posted: Wed Aug 29, 2007 12:46 am 

Replies: 34
Views: 14674


I think i'm going to try what Perfekt did because that sounds pretty much what I want.

 Forum: General   Topic: Bigger Maps = Pwning My Computer

Posted: Wed Aug 29, 2007 12:42 am 

Replies: 23
Views: 8363


It's not much but I think i went to like 16x12 or so and it really slows it down if i map a full map with tree's and rocks and houses and such.

 Forum: General   Topic: Bigger Maps = Pwning My Computer

Posted: Tue Aug 28, 2007 3:45 am 

Replies: 23
Views: 8363


Is there an optimization code that I haven't found or is it just my crappy ass computer that can't handle it when I increase the map size? :D

 Forum: Resources   Topic: Chat Tabs

 Post subject: Re: Chat Tabs
Posted: Tue Aug 28, 2007 3:33 am 

Replies: 34
Views: 14674


Yeah, I wanted something similar to what PW had, but from what I tried, if I would send like the color red things to the info tab then it would also have the PK's. Then again if I would send only the pink and blue for admin global to the Global chat tab then it wouldn't include the PK's that are sup...

 Forum: Resources   Topic: Chat Tabs

 Post subject: Chat Tabs
Posted: Mon Aug 27, 2007 8:01 pm 

Replies: 34
Views: 14674


I'm pretty sure Elysium has this in it so I will try to rip it from it because I have no clue even how to try to make this myself but anyway any help would be appreciated.

 Forum: Resources   Topic: Blt Item Name

Posted: Thu Apr 26, 2007 2:39 am 

Replies: 21
Views: 8589


what about the offsets for the items because I think I got an error for those

 Forum: Resources   Topic: Blt Item Name

 Post subject: Blt Item Name
Posted: Tue Apr 24, 2007 5:42 pm 

Replies: 21
Views: 8589


I've tried adding the blt Player Names and it works and then I try to modify it a little and make it work for the items that are on maps but I don't really understand it. I'll post the code I have later, but I've got to go. Thanks :)

 Forum: Resources   Topic: Scrolling Maps?

 Post subject: Scrolling Maps?
Posted: Wed Mar 28, 2007 1:42 am 

Replies: 13
Views: 3866


I've seen quite a few scrolling map tutorials and tried a couple and was wondering if anyone had a pretty nice one available that is finished and is working.
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