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Forum: Help Wanted Topic: Merrimint |
Anthony |
Posted: Tue Apr 28, 2009 5:52 pm
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Replies: 271 Views: 28593
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I wasn't exactly very clear about that part I guess. If it were one of the vets I wouldn't try and sell it but if it were anybody else I would want to try and get some money for it.. Lol.. I just don't really want to see it die but have put a bit of money into the web server mostly. |
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Forum: Help Wanted Topic: Merrimint |
Anthony |
Posted: Tue Apr 28, 2009 6:39 am
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Replies: 271 Views: 28593
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This isn't exactly help wanted.. However. I have become quite busy in my life and cannot find time to work on Merrimint, or even be motivated to at all. It's sad the amount of time and effort I have put forth into the project and I do not want to see it go to waste. I am wondering if anybody would l... |
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Forum: Bugs Reports Topic: A little code help |
Anthony |
Posted: Sun Apr 19, 2009 6:58 pm
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Replies: 908 Views: 39902
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Multiply it by 0.2.
-edit-
Oi.. Rian wins. |
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Forum: Bugs Reports Topic: Hard Drive based banning system? |
Anthony |
Posted: Thu Apr 16, 2009 7:27 pm
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Replies: 1710 Views: 81205
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Something people sometimes miss is making sure you have added the packet name to the enumeration. As well as adding it to the handling area (not sure of official name) in the HandleData sub. |
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Forum: Unrelated Products Topic: [VB.NET] [WIP] Aphelia Engine |
Anthony |
Posted: Sat Apr 11, 2009 6:16 pm
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Replies: 33 Views: 30917
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I like the URL xD.
Everything here looks good I registered too. |
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Forum: Tutorials Topic: Config File |
Anthony |
Posted: Thu Apr 09, 2009 7:07 pm
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Replies: 1379 Views: 62754
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I just prefer the binary way, it's less code and seems cleaner to me. Not arguing just trying to show alternatives xD. Other benefits include passwords and user names that aren't easily readable. Another option would be having a check for the clients first time being loaded or if the config file is ... |
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Forum: Tutorials Topic: Config File |
Anthony |
Posted: Thu Apr 09, 2009 6:22 pm
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Replies: 1379 Views: 62754
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The thing I was saying though was having it editable within the client. Have the IP Config in the client and then it'll just write it that way. It's easier and I think more noob friendly as well. |
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Forum: General Topic: Help for my game interface |
Anthony |
Posted: Thu Apr 09, 2009 6:13 pm
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Replies: 20 Views: 7978
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So when you load your picture box you need to use this code, or some variation of it. Depending on if you have more than two classes the select case is probably the best bet. Select Case Player(MyIndex).Class Case 0 picClass.Picture = LoadPicture(App.Path & "/gfx/interface/Class0.bmp")... |
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Forum: Tutorials Topic: Config File |
Anthony |
Posted: Wed Apr 08, 2009 6:32 pm
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Replies: 1379 Views: 62754
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I didn't read most of the posts but if it's being configured within the client and you aren't actually going to be editing the ini file then why not just save/load it as a binary file and instead of adding that extra code for read/get/write/whatever you can just do it like maps and stuff. This is wh... |
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Forum: Tutorials Topic: Putting Map Editor in a Different Form |
Anthony |
Posted: Tue Apr 07, 2009 3:03 pm
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Replies: 2036 Views: 62959
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I've managed to cut my forms down to having 11. Still quite a few but better than the vanilla code . I also want to get all my editors into a single form like Joost mentioned.
I prefer to have my map editor in it's own form though. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Another useful-ish function |
Anthony |
Posted: Mon Apr 06, 2009 6:54 pm
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Replies: 2 Views: 3143
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Nice. I prefer this method far more as opposed to the other one. |
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Forum: Related Products Topic: Blue |
Anthony |
Posted: Mon Apr 06, 2009 4:46 am
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Replies: 136 Views: 105637
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Forum: Show Off Topic: Unveiling of the Pencil Crayon |
Anthony |
Posted: Sun Apr 05, 2009 8:48 pm
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Replies: 71 Views: 40917
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So much better then the first one you posted xD.
I really like these. Good work. |
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Forum: Tutorials Topic: [Feature] Adding New Layers |
Anthony |
Posted: Fri Apr 03, 2009 6:02 pm
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Replies: 1403 Views: 60872
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This is slightly more updated but it doesn't really matter. At the time people were asking for a tutorial that worked with the current MS4 without having to think about it and just able to copy and paste. So I made this. This post is old and dead anyways. You look like you're trying to start conflic... |
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Forum: Help Wanted Topic: Programmer required (willing to pay) |
Anthony |
Posted: Mon Mar 30, 2009 12:57 am
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Replies: 266 Views: 24838
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Forum: Related Products Topic: Blue |
Anthony |
Posted: Sun Mar 29, 2009 8:56 pm
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Replies: 136 Views: 105637
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How Snorlax is blocking the road.
St.Anne was the ship you take.
How are these things going to apply to each player. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Last safe version? |
Anthony |
Posted: Sun Mar 29, 2009 8:52 pm
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Replies: 3 Views: 3671
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3.77 is good. There is minor problems here and there but nothing somebody with experience can't fix. |
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Forum: Show Off Topic: Ravdna tiles/sprite progress thread |
Anthony |
Posted: Sun Mar 29, 2009 1:15 am
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Replies: 25 Views: 10636
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You should just come work with me on Merrimint Vans XD. |
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Forum: Tutorials Topic: Fishing |
Anthony |
Posted: Sat Mar 28, 2009 8:54 pm
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Replies: 1482 Views: 117415
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In 3.77 all those variables have been replaced with EditorTileX and EditorTileY.
It shouldn't really matter where they are placed, just that they are in there somewhere. |
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Forum: Related Products Topic: Blue |
Anthony |
Posted: Sat Mar 28, 2009 6:13 am
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Replies: 136 Views: 105637
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I think Egon is right though, you would never encounter a level 1 Pokemon, 2 at the lowest. Not saying it really matters |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Map Respawn |
Anthony |
Posted: Fri Mar 27, 2009 6:15 pm
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Replies: 17 Views: 10440
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Private Sub UpdateMapSpawnItems()
Find:
Code: ' Make sure no one is on the map when it respawns If Not PlayersOnMap(y) Then
Change it to:
Code: ' Make sure no one is on the map when it respawns If PlayersOnMap(y) = NO Then
Fixed. |
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Forum: Show Off Topic: MS Banner |
Anthony |
Posted: Fri Mar 27, 2009 6:08 pm
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Replies: 279 Views: 30943
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Haha yea, but I just always click on the phpBB logo at the top. |
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Forum: Mirage Source 4 (Visual Basic 6) Topic: Map Respawn |
Anthony |
Posted: Fri Mar 27, 2009 6:07 pm
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Replies: 17 Views: 10440
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In a freshly downloaded MS4 the map respawns even when players on are the map. |
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Forum: Show Off Topic: MS Banner |
Anthony |
Posted: Fri Mar 27, 2009 5:55 pm
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Replies: 279 Views: 30943
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Fireballs = Fail.
I feel like I don't know where to click the get back to the index. |
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Forum: General Topic: GUI Design! |
Anthony |
Posted: Tue Mar 24, 2009 9:30 pm
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Replies: 24 Views: 9233
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Lol. Thanks guys.
I looked at Matts but really there isn't much to see . |
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