Author |
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Forum: General Topic: rte 9? wth? |
Gilgamesch |
Posted: Sun Aug 06, 2006 8:16 pm
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Replies: 20 Views: 5975
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hey, so..i added binary arrays and i have seamless maps...so, when i join the server i get this error in blttile:
With Map.Tile(RealX, RealY)
RTE 9
with mousehover it says: With Map.Tile(RealX, RealY)=<Subscrit out of range>
i dunno why :/, please help me guys!
thanks! |
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Forum: General Topic: Trying to convert to binary... Small bug |
Gilgamesch |
Posted: Fri Aug 04, 2006 9:33 pm
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Replies: 265 Views: 15189
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Dave wrote: my school is a 15 minute car ride, or a 25 minute bus ride. I get up at 6:00 in the morning, get to school at 7:00 and school officially starts at 7:25.
yay wisconsin!
i have to walk to school ^^, i get up at 6:50, leave my house at 7:30 and school starts at 8:05, so 35 mins way :/ |
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Forum: Resources Topic: Chest Editor and Tiles |
Gilgamesch |
Posted: Fri Aug 04, 2006 8:03 pm
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Replies: 18 Views: 8633
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Forum: Show Off Topic: BlindNight new adds |
Gilgamesch |
Posted: Wed Aug 02, 2006 11:05 pm
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Replies: 29 Views: 14137
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so much work, really. I was working in my game only in vacations, but i wanted post updates, no only talk ^^U i try to work a little everyday, but my university don't give me the free time i want XD looooong story hmm...too bad for you..slowly i am getting the same problems...i ma in grad 11 now (a... |
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Forum: Show Off Topic: BlindNight new adds |
Gilgamesch |
Posted: Wed Aug 02, 2006 6:53 pm
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Replies: 29 Views: 14137
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Xentar wrote: yep, i have a tablet xD i can do things with mouse... but is a little hard.
ty for the comments, i will post more screens later, when i finish the new designs for the shop and market.
uhm, btw, why were you afk for such a long itme? havent seen you around here for months :O |
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Forum: Show Off Topic: BlindNight new adds |
Gilgamesch |
Posted: Wed Aug 02, 2006 2:15 pm
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Replies: 29 Views: 14137
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Kite wrote: ZOMG!!! Mesch knows other languages :O
oh yes i do! *doing a cool pose* ^^ |
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Forum: Show Off Topic: BlindNight new adds |
Gilgamesch |
Posted: Wed Aug 02, 2006 1:58 pm
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Replies: 29 Views: 14137
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Vans wrote: Que lindo juego, me dan ganas de jugarlo xD
that means something like: pretty game, i want to play it
(yup, google is such nice invention ^^)
pretty nice game, can you show us more screenies? |
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Forum: Resources Topic: Use attack frame as a walking frame (Smoother walking) |
Gilgamesch |
Posted: Mon Jul 31, 2006 1:14 pm
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Replies: 18 Views: 7987
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pretty nice , i ll add this later and check it out ( the other tuts didnt really work for me at all :S ) |
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Forum: Show Off Topic: What do you think? GUI + Map |
Gilgamesch |
Posted: Sun Jul 30, 2006 12:02 pm
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Replies: 48 Views: 20281
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Dave wrote: statisticlly, people spend less time looking at dark colored websites, perhaps it's the same with GUIs?
thats interristing :O |
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Forum: Show Off Topic: What do you think? GUI + Map |
Gilgamesch |
Posted: Sun Jul 30, 2006 12:44 am
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Replies: 48 Views: 20281
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Nexarcon wrote: I don't think anyone would be stupid enough to sit there and stare at a gui instead of playing the game, lol.
that is exactly what i thought lol ^^ |
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Forum: Show Off Topic: What do you think? GUI + Map |
Gilgamesch |
Posted: Sat Jul 29, 2006 8:43 pm
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Replies: 48 Views: 20281
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this looks a lot better....but its still too empty, btw, red makes the players aggresive , you dotn want that, do you? |
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Forum: General Topic: I wanna play a active 2D MMORPG :P |
Gilgamesch |
Posted: Fri Jul 28, 2006 11:05 pm
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Replies: 25 Views: 8576
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the second one looks cool, by whom is it? |
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Forum: General Topic: how to updated the mousex and mousey |
Gilgamesch |
Posted: Fri Jul 28, 2006 10:25 am
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Replies: 21 Views: 7621
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hmm, this doesnt work...i tried the same, but i mean tit like this: a timer will always calculate on what tile your mouse is right now, so its like the this: Private Sub picBackSelect_MouseMove(Button As Integer, Shift As Integer, x As Single, y As Single) where it gets the x and y automatically whe... |
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Forum: Resources Topic: Map Converter, PW to MS |
Gilgamesch |
Posted: Fri Jul 28, 2006 12:45 am
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Replies: 17 Views: 6317
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omg :O 2 servers? one for maps and one for other stuff :O that would be awsome lol.... |
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Forum: Resources Topic: more optimizations :/ |
Gilgamesch |
Posted: Wed Jul 26, 2006 10:43 am
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Replies: 18 Views: 7999
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Stuff like String$() instead of String will speed it up, but you wont even notice the difference unless you are calling it about 100,000 times a second. Most optimizations you have to actually look through the code and think outside the box - reading files in binary instead of getprivateprofilestri... |
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Forum: General Topic: how to updated the mousex and mousey |
Gilgamesch |
Posted: Wed Jul 26, 2006 10:38 am
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Replies: 21 Views: 7621
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Are you just talking about the whole form? yeah, in frmmirage, all the time i want my mousex and y to be updated in a variable,lets say mousecorx and mousecory, and both will have all the time the mousex and y, even if i dont move my mouse, they will get the positio. the normal way is: pic_screenmo... |
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Forum: Resources Topic: Optimize Your Packets! |
Gilgamesch |
Posted: Tue Jul 25, 2006 8:21 pm
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Replies: 68 Views: 40179
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is there an easy way to add this
i looked at the code and didnt really understand it :/ |
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Forum: Resources Topic: more optimizations :/ |
Gilgamesch |
Posted: Tue Jul 25, 2006 6:32 pm
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Replies: 18 Views: 7999
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alright thanks! havent thought about that |
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Forum: Resources Topic: more optimizations :/ |
Gilgamesch |
Posted: Tue Jul 25, 2006 6:12 pm
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Replies: 18 Views: 7999
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hey guys, i seriously need help with optimizing the serevr and client, i have added iocp and the code where it just send everything to the players that are currently online (1 to HighIndex, code was written by DarkDragon if i remember that right...), in addition to that i changed some stuff ike: Str... |
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Forum: General Topic: how to updated the mousex and mousey |
Gilgamesch |
Posted: Tue Jul 25, 2006 6:07 pm
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Replies: 21 Views: 7621
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Misunderstood wrote: can you explain a little more?
alright, i need a lilttle piec eof code that tells a 2 variables where my current x and y is, all the time, even though i dont move my mouse
thanks! |
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Forum: General Topic: how to updated the mousex and mousey |
Gilgamesch |
Posted: Tue Jul 25, 2006 12:54 pm
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Replies: 21 Views: 7621
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Forum: General Topic: pacet buffer added, get RTE 340: |
Gilgamesch |
Posted: Tue Jul 25, 2006 12:53 pm
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Replies: 20 Views: 6775
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Forum: General Topic: pacet buffer added, get RTE 340: |
Gilgamesch |
Posted: Mon Jul 24, 2006 6:33 pm
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Replies: 20 Views: 6775
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Misunderstood wrote: so?
ok, now i can start the serevr, but if someone connects i get the same error
(i had to change 0 to max_players to, 0 to high_index) |
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Forum: General Topic: pacet buffer added, get RTE 340: |
Gilgamesch |
Posted: Mon Jul 24, 2006 5:59 pm
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Replies: 20 Views: 6775
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Misunderstood wrote: That section is probably being called before you initialize the sockets.
but its being called by a timer :O |
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Forum: General Topic: pacet buffer added, get RTE 340: |
Gilgamesch |
Posted: Mon Jul 24, 2006 5:56 pm
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Replies: 20 Views: 6775
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Dave wrote: Check the definition of frmServer.socket(i) in your source code. Is the first element in the array number 0 or number 1? In the case it's number 0, you need to change for i = 1 To MAX_PLAYERS to i=0
doesnt work :/ |
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