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Forum: General Topic: seeing sprite of new character screen |
Misunderstood |
Posted: Wed Nov 15, 2006 9:03 pm
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Replies: 23 Views: 6858
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Because thats how vanilla MS does it :\
I agree, its a terrible way to do it, but some people don't know better. Although teaching the wrong methods isn't always good either . |
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Forum: General Topic: seeing sprite of new character screen |
Misunderstood |
Posted: Wed Nov 15, 2006 8:00 pm
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Replies: 23 Views: 6858
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either picSprites doesn't exist, or picSprites.Picture doesn't exist? |
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Forum: Resources Topic: sprites tranprency |
Misunderstood |
Posted: Wed Nov 15, 2006 8:00 pm
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Replies: 20 Views: 6777
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set the rgb long value of key.low and key,high (they should be the same values) in moddirectx. |
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Forum: Resources Topic: Data Types - Visual Basic 6 and C++ |
Misunderstood |
Posted: Wed Nov 08, 2006 12:43 am
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Replies: 17 Views: 6934
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Now here's a question for you. Why use a boolean variable, when they take two bytes, and you only need one bit to effectively store a true/false condition? Use a Byte instead. If you're good, you can use all 8 bits in the byte to store 8 seperate booleans. Woot Convenience, sometimes you don't need... |
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Forum: Resources Topic: something about the sign tut |
Misunderstood |
Posted: Mon Nov 06, 2006 1:36 pm
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Replies: 17 Views: 6380
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The last two snippets you posted seem irrelevant. The first deals with placing signs, the second deals with requesting the sign. by: brings up the thing and the thing for reading placed signs. Does he mean it brings up the sign editor, or the actual sign? Saying the 'thing and the thing' isn't very ... |
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Forum: General Topic: Q&A |
Misunderstood |
Posted: Mon Nov 06, 2006 2:14 am
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Replies: 27 Views: 11823
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Look at how MS does other things... MS already has examples for creating folders. Look at how the Maps folder is created. Saving characters, it saves it to one file in a loop. Just change the filename in each loop.(Unless you want the characters all in one file, I'm not real sure what you want) In t... |
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Forum: Resources Topic: something about the sign tut |
Misunderstood |
Posted: Mon Nov 06, 2006 2:07 am
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Replies: 17 Views: 6380
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Geee, lets think about this. There is a problem when you press a /, so you trace it from the start, to where you think it ends. The start is the mouse_down, which goes to I think the handlekeypress, which in it has a bunch of ifs. One of those ifs contains a '/' and draws the sign. Look for that cod... |
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Forum: General Topic: Visual Stat Next lvl |
Misunderstood |
Posted: Sun Nov 05, 2006 7:20 pm
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Replies: 16 Views: 5360
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What exactly does it highlight...cause caption isn't a sub or function. Does GetPlayerNextLevel not exist? |
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Forum: General Topic: Map Editor - Byte Arrays :-( |
Misunderstood |
Posted: Sat Nov 04, 2006 9:29 pm
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Replies: 24 Views: 8368
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Um...you use Len instead of aLen...I dunno if that makes a difference.
I assume the ByteLen variable is also 60?
Maybe its a problem in your handleData...before the HandleMapData gets called. |
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Forum: General Topic: Map Editor - Byte Arrays :-( |
Misunderstood |
Posted: Sat Nov 04, 2006 9:16 pm
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Replies: 24 Views: 8368
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I don't know...but its not like you're saying anything. Maybe how its sent and received...because thats the code you're having problems with... |
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Forum: General Topic: Map Editor - Byte Arrays :-( |
Misunderstood |
Posted: Sat Nov 04, 2006 8:58 pm
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Replies: 24 Views: 8368
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How would any of us be able to tell what you did wrong with what you provided unless we were psychic?
Gotta say more... |
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Forum: General Topic: Paperdoll, or Not? |
Misunderstood |
Posted: Tue Oct 31, 2006 12:11 am
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Replies: 26 Views: 11489
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Forum: General Topic: VB6 |
Misunderstood |
Posted: Mon Oct 30, 2006 9:15 pm
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Replies: 16 Views: 6063
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This forum doesn't really wanna support warez...but inteligent people find information via Google |
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Forum: Resources Topic: Beginner Tutorial |
Misunderstood |
Posted: Mon Oct 30, 2006 3:30 am
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Replies: 25 Views: 12541
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Its very difficult. First you have to click on a Tile on the Mapeditor, then you need to click on the map, then you need to press send
Make sure the properties window isn't open when you're adding tiles . |
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Forum: Resources Topic: the old seamless map code... |
Misunderstood |
Posted: Sun Oct 29, 2006 7:21 pm
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Replies: 38 Views: 18012
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Um....this really shouldn't slow it down much at all :\.
I'm not sure what you did wrong.(Or what I said wrong) |
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Forum: Resources Topic: the old seamless map code... |
Misunderstood |
Posted: Sun Oct 29, 2006 4:00 pm
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Replies: 38 Views: 18012
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yea thats where the bug was.. blt items. I think you need to change a - to + or vice a versa Instead of x = MapItem(ItemNum).x - XOffset + 1 y = MapItem(ItemNum).y - YOffset + 1 Try x = MapItem(ItemNum).x + XOffset + 1 y = MapItem(ItemNum).y + YOffset + 1 Also...mine ... |
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Forum: Resources Topic: Beginner Tutorial |
Misunderstood |
Posted: Sun Oct 29, 2006 3:54 pm
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Replies: 25 Views: 12541
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You have to make yourself an admin first |
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Forum: Resources Topic: things i would like to see as well as other people. |
Misunderstood |
Posted: Sun Oct 29, 2006 6:31 am
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Replies: 56 Views: 30875
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I wasn't calling them anything...I was just asking a question.
Parents can be ignorant...
Sorry you read it wrong. |
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Forum: Resources Topic: things i would like to see as well as other people. |
Misunderstood |
Posted: Sun Oct 29, 2006 2:42 am
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Replies: 56 Views: 30875
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That sucks . I would hate having dialup.
Quote: do not push your ignorants any Farther
...what? |
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Forum: General Topic: Free Graphic Editors/Creators |
Misunderstood |
Posted: Sun Oct 29, 2006 2:40 am
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Replies: 42 Views: 18828
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Well....now that we are reviving old topics...Paint.NET is a very good free program. |
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Forum: Resources Topic: things i would like to see as well as other people. |
Misunderstood |
Posted: Sun Oct 29, 2006 2:09 am
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Replies: 56 Views: 30875
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Just get a decent browser with an inline spell checker(Like Firefox 2) Why are you still using IE...seriously. If you are gonna use IE, atleast get IE7 instead of IE6. Is your native language English? And why do you have dialup? You can't afford cable, don't have access to cable, or are your parents... |
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Forum: General Topic: Simple BitBlt Question |
Misunderstood |
Posted: Sat Oct 28, 2006 9:31 pm
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Replies: 21 Views: 7843
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Well then you don't have all code from MS.
Look at how MS actually gets the gfx in picItems...its called around when the form loads....
Now the way ms does it isn't ideal, or even a decent way, imo, but it works. |
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Forum: General Topic: Simple BitBlt Question |
Misunderstood |
Posted: Sat Oct 28, 2006 7:27 pm
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Replies: 21 Views: 7843
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What do you have for bltblt exactly? |
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Forum: General Topic: Simple BitBlt Question |
Misunderstood |
Posted: Sat Oct 28, 2006 7:01 pm
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Replies: 21 Views: 7843
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The code I'm referring to doesn't even involve anything that is in the directx mod.
I'm talking about what is used to blt the item picture and npc picture in their editors. |
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Forum: Resources Topic: things i would like to see as well as other people. |
Misunderstood |
Posted: Sat Oct 28, 2006 5:57 pm
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Replies: 56 Views: 30875
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Don't bother. If you have dial up, don't host a server. And does it really hurt to type one more letter? love instead of luv. Remember what Dave recommended...read your posts before you submit them. People will listen to/help you more if you do that. Not to sound like some cranky jerk or anything...... |
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