Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: Benign Online Art.

Posted: Wed Nov 01, 2006 11:42 am 

Replies: 44
Views: 34417


Love the graphics mate.. Looks bloody awesome.. :wink:

 Forum: General   Topic: Genders

Posted: Tue Oct 24, 2006 2:40 am 

Replies: 21
Views: 8556


DarkX, there must be something wrong with your 32x64 code.. Check your bltplayer sub.. When it blts the female side, it saids that the female sprite is 32pixels understand the male sprite.. Just change that to 64..

 Forum: General   Topic: Promotion?

Posted: Mon Oct 16, 2006 2:29 pm 

Replies: 23
Views: 9986


Isnt there an http://www.mpog.com in english as well.. Im not sure.. But i think i remember going to it.. Its like a black and yellow website.. Im not sure what happened to it..

 Forum: General   Topic: Packet Name

Posted: Mon Oct 16, 2006 1:33 pm 

Replies: 46
Views: 21367


Thats an awesome idea.. Also it would 'help' provide a bit of protection against people who try and read your packets.. It might not stop them, but it would help a little.. Great idea dude.. :wink:

 Forum: General   Topic: Any ideas?

Posted: Mon Oct 16, 2006 1:31 pm 

Replies: 18
Views: 5760


Hmm... Optimisations is definately a plus.. Only problem is that im not too flash with thinking of ways to make ms faster.. Other than the ones people have mentioned.. Haha.. :D

 Forum: General   Topic: Promotion?

Posted: Mon Oct 16, 2006 7:30 am 

Replies: 23
Views: 9986


I think the main problem would be that when a player first starts, they dont really know what to do etc.. I reckon a good way to start a ms game would be to make the player feel like they dont need to interact with people to start the game.. Once they get to grips with the game a whole new world wil...

 Forum: Show Off   Topic: Miraculous Ingame GUI

Posted: Tue Oct 10, 2006 11:58 am 

Replies: 20
Views: 13124


That looks pretty awesome dude.. I like it.. :wink:

 Forum: General   Topic: Score Board

Posted: Thu Oct 05, 2006 2:52 pm 

Replies: 16
Views: 5294


I browsed through quickly, and i found that you used a new function that you didnt provide the code for.. GetScore.. Also, you didnt declare a new player variable.. Score.. Look at the code for GetPlayerStr and look at your types module.. :wink: There might be a couple of other things.. In future, d...

 Forum: Resources   Topic: Make INI Files Look Appealing Again...

Posted: Tue Sep 26, 2006 1:21 am 

Replies: 20
Views: 8519


You could make inis a tad faster by putting all items in their own separate ini file.. You could also do this with spells, etc.. But yeah.. Dave is right.. There is no way in hell inis holding the same amount of data as a binary file be faster than a binary file.. I dont want to go through it, but D...

 Forum: General   Topic: help with a code pls

Posted: Tue Sep 26, 2006 1:16 am 

Replies: 271
Views: 22887


Sonire wrote:
ftw? Are you dyslexic (sp?) Echo? :P

pingu wrote:
I've never tried it, but don't you NEED a "_" at the end of a line to signal that it continues on the next line?


Arghhhhhhhhhh.. Sorry Pingu.. I must have been dyslexic for a moment..

 Forum: General   Topic: help with a code pls

Posted: Mon Sep 25, 2006 3:07 am 

Replies: 271
Views: 22887


pingu wrote:
I've never tried it, but don't you need a "_" at the end of a line to signal that it continues on the next line?


Actually dude.. You do need an underscore.. In visual basics it means the line of code has been divided onto another line..

 Forum: Show Off   Topic: Pixel Art Tutorials

Posted: Mon Sep 18, 2006 2:58 pm 

Replies: 17
Views: 5609


I love the tree.. And those swords.. And that shield.. My god.. I love everything.. Awesome tutorials dude.. I mean they even look good.. Lol.. Although you make it sound so easy.. But definately helpful none the less.. :wink:

 Forum: General   Topic: A GFX tutorial?

Posted: Sun Sep 17, 2006 5:19 am 

Replies: 17
Views: 5664


Actually, yeah that would be bloody awesome Namz.. I always wanted to learn how to pixel.. :D

 Forum: Show Off   Topic: Sprites try

Posted: Wed Sep 13, 2006 6:33 am 

Replies: 43
Views: 23284


wow i definately got you and Vans mixed up... unless i missed something... i saw first try and i was like what the hell? anyways, yeah they're not too bad, try using a lighter shade for the little guy though, he's got that "i'm still alive but really 'dead' look going on" type of thing. Y...

 Forum: General   Topic: Who is Actually Making a Game?

Posted: Tue Sep 12, 2006 12:31 pm 

Replies: 52
Views: 24315


I have to vote 'no' on this one.. Although i did help out with Naruto Realm.. But that was a fair while ago.. Anyway, right now i've been pretty busy with university, so havnt had much time to really do much on the computer.. Started skating when winter hit, since my mate and i couldnt skim.. But ye...

 Forum: General   Topic: Need Help

Posted: Mon Sep 11, 2006 1:59 pm 

Replies: 17
Views: 5448


William wrote:
...and encrypt the gfx.


Use Verrigans bitmap dll.. It works perfectly.. :wink:

 Forum: Show Off   Topic: A bit

Posted: Mon Sep 11, 2006 7:28 am 

Replies: 26
Views: 12623


I think everything is fine.. To me, everything looks like it suits.. Great work there Namz.. :wink:

 Forum: Show Off   Topic: Mirage Realms GUI mockup

Posted: Wed Sep 06, 2006 5:47 am 

Replies: 16
Views: 5678


Yeah i dont see nothing wrong with it.. I loved the old one, but now i love the new one.. Looks like you've just improved on it.. Great work dude.. :wink:

 Forum: Show Off   Topic: Mirage Realms (chapter I) landscape

Posted: Wed Sep 06, 2006 5:45 am 

Replies: 54
Views: 33872


Thats freaking awesome.. I love it.. ;) I love the names you used.. Lol..

 Forum: Resources   Topic: Walking/ animation alterations

Posted: Wed Aug 23, 2006 4:59 am 

Replies: 33
Views: 14409


Cheers for the stupid comment Dave.. Lol.. But yeah, i dont mind.. I gave this code to Fox, so he can do what he wants with it.. :wink:

 Forum: Show Off   Topic: Experimenting with Gui [ingame screenshot added]

Posted: Wed Aug 23, 2006 4:54 am 

Replies: 257
Views: 19076


Again, awesome as always mate.. :wink: If only i could do guis..

 Forum: Show Off   Topic: Rogue Female

Posted: Wed Aug 23, 2006 4:53 am 

Replies: 264
Views: 21046


That looks bloody awesome mate.. :wink:

 Forum: Resources   Topic: Walking/ animation alterations

Posted: Mon Aug 21, 2006 2:50 pm 

Replies: 33
Views: 14409


Hmm... Try this and see if this works...

*REMOVED - If you really need help working it out, ask Fox he's pro*

*NOTE: Make a backup copy before trying this.. :wink: Goodluck..

 Forum: Resources   Topic: News System

Posted: Mon Aug 21, 2006 1:59 pm 

Replies: 42
Views: 16508


First thing you need to learn to be able to do this properly is to understand how packets are sent and recieved in Mirage Source.. Once you understand that concept you should be able to do basically anything you need.. I'll quickly run through it now.. I'll use sending hp as an example.. The server ...

 Forum: Show Off   Topic: Experimenting with Gui [ingame screenshot added]

Posted: Mon Aug 21, 2006 1:49 pm 

Replies: 257
Views: 19076


I like it.. Its simple and works well.. And about the font, i say keep the font.. It looks awesome.. :wink: Nice and easy to read..
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