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Forum: Show Off Topic: Benign Online Art. |
Dark Echo |
Posted: Wed Nov 01, 2006 11:42 am
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Replies: 44 Views: 34417
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Love the graphics mate.. Looks bloody awesome.. |
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Forum: General Topic: Genders |
Dark Echo |
Posted: Tue Oct 24, 2006 2:40 am
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Replies: 21 Views: 8556
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DarkX, there must be something wrong with your 32x64 code.. Check your bltplayer sub.. When it blts the female side, it saids that the female sprite is 32pixels understand the male sprite.. Just change that to 64.. |
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Forum: General Topic: Promotion? |
Dark Echo |
Posted: Mon Oct 16, 2006 2:29 pm
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Replies: 23 Views: 9986
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Isnt there an http://www.mpog.com in english as well.. Im not sure.. But i think i remember going to it.. Its like a black and yellow website.. Im not sure what happened to it.. |
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Forum: General Topic: Packet Name |
Dark Echo |
Posted: Mon Oct 16, 2006 1:33 pm
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Replies: 46 Views: 21367
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Thats an awesome idea.. Also it would 'help' provide a bit of protection against people who try and read your packets.. It might not stop them, but it would help a little.. Great idea dude.. |
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Forum: General Topic: Any ideas? |
Dark Echo |
Posted: Mon Oct 16, 2006 1:31 pm
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Replies: 18 Views: 5760
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Hmm... Optimisations is definately a plus.. Only problem is that im not too flash with thinking of ways to make ms faster.. Other than the ones people have mentioned.. Haha.. |
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Forum: General Topic: Promotion? |
Dark Echo |
Posted: Mon Oct 16, 2006 7:30 am
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Replies: 23 Views: 9986
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I think the main problem would be that when a player first starts, they dont really know what to do etc.. I reckon a good way to start a ms game would be to make the player feel like they dont need to interact with people to start the game.. Once they get to grips with the game a whole new world wil... |
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Forum: Show Off Topic: Miraculous Ingame GUI |
Dark Echo |
Posted: Tue Oct 10, 2006 11:58 am
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Replies: 20 Views: 13124
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That looks pretty awesome dude.. I like it.. |
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Forum: General Topic: Score Board |
Dark Echo |
Posted: Thu Oct 05, 2006 2:52 pm
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Replies: 16 Views: 5294
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I browsed through quickly, and i found that you used a new function that you didnt provide the code for.. GetScore.. Also, you didnt declare a new player variable.. Score.. Look at the code for GetPlayerStr and look at your types module.. :wink: There might be a couple of other things.. In future, d... |
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Forum: Resources Topic: Make INI Files Look Appealing Again... |
Dark Echo |
Posted: Tue Sep 26, 2006 1:21 am
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Replies: 20 Views: 8519
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You could make inis a tad faster by putting all items in their own separate ini file.. You could also do this with spells, etc.. But yeah.. Dave is right.. There is no way in hell inis holding the same amount of data as a binary file be faster than a binary file.. I dont want to go through it, but D... |
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Forum: General Topic: help with a code pls |
Dark Echo |
Posted: Tue Sep 26, 2006 1:16 am
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Replies: 271 Views: 22887
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Sonire wrote: ftw? Are you dyslexic (sp?) Echo?
pingu wrote: I've never tried it, but don't you NEED a "_" at the end of a line to signal that it continues on the next line?
Arghhhhhhhhhh.. Sorry Pingu.. I must have been dyslexic for a moment.. |
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Forum: General Topic: help with a code pls |
Dark Echo |
Posted: Mon Sep 25, 2006 3:07 am
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Replies: 271 Views: 22887
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pingu wrote: I've never tried it, but don't you need a "_" at the end of a line to signal that it continues on the next line?
Actually dude.. You do need an underscore.. In visual basics it means the line of code has been divided onto another line.. |
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Forum: Show Off Topic: Pixel Art Tutorials |
Dark Echo |
Posted: Mon Sep 18, 2006 2:58 pm
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Replies: 17 Views: 5609
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I love the tree.. And those swords.. And that shield.. My god.. I love everything.. Awesome tutorials dude.. I mean they even look good.. Lol.. Although you make it sound so easy.. But definately helpful none the less.. |
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Forum: General Topic: A GFX tutorial? |
Dark Echo |
Posted: Sun Sep 17, 2006 5:19 am
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Replies: 17 Views: 5664
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Actually, yeah that would be bloody awesome Namz.. I always wanted to learn how to pixel.. |
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Forum: Show Off Topic: Sprites try |
Dark Echo |
Posted: Wed Sep 13, 2006 6:33 am
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Replies: 43 Views: 23284
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wow i definately got you and Vans mixed up... unless i missed something... i saw first try and i was like what the hell? anyways, yeah they're not too bad, try using a lighter shade for the little guy though, he's got that "i'm still alive but really 'dead' look going on" type of thing. Y... |
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Forum: General Topic: Who is Actually Making a Game? |
Dark Echo |
Posted: Tue Sep 12, 2006 12:31 pm
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Replies: 52 Views: 24315
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I have to vote 'no' on this one.. Although i did help out with Naruto Realm.. But that was a fair while ago.. Anyway, right now i've been pretty busy with university, so havnt had much time to really do much on the computer.. Started skating when winter hit, since my mate and i couldnt skim.. But ye... |
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Forum: General Topic: Need Help |
Dark Echo |
Posted: Mon Sep 11, 2006 1:59 pm
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Replies: 17 Views: 5448
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William wrote: ...and encrypt the gfx.
Use Verrigans bitmap dll.. It works perfectly.. |
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Forum: Show Off Topic: A bit |
Dark Echo |
Posted: Mon Sep 11, 2006 7:28 am
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Replies: 26 Views: 12623
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I think everything is fine.. To me, everything looks like it suits.. Great work there Namz.. |
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Forum: Show Off Topic: Mirage Realms GUI mockup |
Dark Echo |
Posted: Wed Sep 06, 2006 5:47 am
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Replies: 16 Views: 5678
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Yeah i dont see nothing wrong with it.. I loved the old one, but now i love the new one.. Looks like you've just improved on it.. Great work dude.. |
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Forum: Show Off Topic: Mirage Realms (chapter I) landscape |
Dark Echo |
Posted: Wed Sep 06, 2006 5:45 am
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Replies: 54 Views: 33872
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Thats freaking awesome.. I love it.. I love the names you used.. Lol.. |
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Forum: Resources Topic: Walking/ animation alterations |
Dark Echo |
Posted: Wed Aug 23, 2006 4:59 am
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Replies: 33 Views: 14409
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Cheers for the stupid comment Dave.. Lol.. But yeah, i dont mind.. I gave this code to Fox, so he can do what he wants with it.. |
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Forum: Show Off Topic: Experimenting with Gui [ingame screenshot added] |
Dark Echo |
Posted: Wed Aug 23, 2006 4:54 am
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Replies: 257 Views: 19076
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Again, awesome as always mate.. If only i could do guis.. |
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Forum: Show Off Topic: Rogue Female |
Dark Echo |
Posted: Wed Aug 23, 2006 4:53 am
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Replies: 264 Views: 21046
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That looks bloody awesome mate.. |
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Forum: Resources Topic: Walking/ animation alterations |
Dark Echo |
Posted: Mon Aug 21, 2006 2:50 pm
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Replies: 33 Views: 14409
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Hmm... Try this and see if this works...
*REMOVED - If you really need help working it out, ask Fox he's pro*
*NOTE: Make a backup copy before trying this.. Goodluck.. |
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Forum: Resources Topic: News System |
Dark Echo |
Posted: Mon Aug 21, 2006 1:59 pm
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Replies: 42 Views: 16508
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First thing you need to learn to be able to do this properly is to understand how packets are sent and recieved in Mirage Source.. Once you understand that concept you should be able to do basically anything you need.. I'll quickly run through it now.. I'll use sending hp as an example.. The server ... |
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Forum: Show Off Topic: Experimenting with Gui [ingame screenshot added] |
Dark Echo |
Posted: Mon Aug 21, 2006 1:49 pm
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Replies: 257 Views: 19076
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I like it.. Its simple and works well.. And about the font, i say keep the font.. It looks awesome.. Nice and easy to read.. |
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