Mirage Source

Free ORPG making software.
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 Forum: General   Topic: Jabaco

 Post subject: Re: Jabaco
Posted: Sat Aug 22, 2009 4:46 pm 

Replies: 17
Views: 5709


It has improved a bit, but I'm not sure if it is functional enough to port mirage to it yet.

 Forum: Related Products   Topic: Virellia MUD

 Post subject: Re: Virellia MUD
Posted: Fri Aug 21, 2009 9:39 pm 

Replies: 29
Views: 20322


Jacob posted framework for a nice party system in the tutorials thread. It's for MS4, but it's not exactly a complete tutorial, so it shouldn't be too difficult to make it work with Virellia

 Forum: Related Products   Topic: Virellia MUD

 Post subject: Re: Virellia MUD
Posted: Fri Aug 21, 2009 8:39 pm 

Replies: 29
Views: 20322


It's only two people.

 Forum: General   Topic: Jabaco

 Post subject: Re: Jabaco
Posted: Fri Aug 21, 2009 8:33 pm 

Replies: 17
Views: 5709


I think it would be cool for MS to move over to this as well. Lots of potential with cross platform apps.

 Forum: General   Topic: I need a new wallpaper

 Post subject: Re: I need a new wallpaper
Posted: Thu Aug 13, 2009 6:41 pm 

Replies: 21
Views: 8706


SPOILER: (click to show)
Image

 Forum: Related Products   Topic: Silverdale

 Post subject: Re: Silverdale
Posted: Thu Aug 13, 2009 4:26 am 

Replies: 104
Views: 93535


Robin wrote:
Just showing that we've not been sat around wanking all day.


Well, is shows that Mith hasn't been wanking all day.

It's beautiful <3

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Looking for SetTransColor per map code, help plz...

Posted: Sun Aug 09, 2009 6:38 pm 

Replies: 2
Views: 5395


In MS4, the color of the very first pixel in your tile set, item, sprite, etc. will determine the transparency color for the rest of the graphic

 Forum: Related Products   Topic: AzureWinds 2D

 Post subject: Re: AzureWinds 2D
Posted: Sun Aug 09, 2009 4:56 am 

Replies: 17
Views: 11539


Looks really good man. I'd be interested in helping you get started off, though I couldn't dedicate huge amounts of time.

 Forum: Tutorials   Topic: [Add on] Sprite sheet maker

Posted: Sun Aug 09, 2009 4:47 am 

Replies: 1690
Views: 86774


Matt wrote:
We don't post just for praise.


But we should. This tool is pretty cool :P

 Forum: General   Topic: Best Song Ever

 Post subject: Re: Best Song Ever
Posted: Sun Aug 09, 2009 4:38 am 

Replies: 20
Views: 8106


God damn, double whammy man! I don't think this has ever happened.

 Forum: Bugs Reports   Topic: Assistance in Server Setup

Posted: Thu Aug 06, 2009 7:21 am 

Replies: 1166
Views: 59546


Make sure the ip address used by the client is not the IP assigned by your router. My IP address for instance is 192.168.1.101, but this address is the same as local host or 127.0.0.1. To find which IP should be used in your game client, http://whatismyip.com/ should do the trick. http://img35.image...

 Forum: General   Topic: PicCrypt

 Post subject: Re: PicCrypt
Posted: Wed Aug 05, 2009 8:46 pm 

Replies: 277
Views: 28799


Point taken.

 Forum: General   Topic: PicCrypt

 Post subject: Re: PicCrypt
Posted: Wed Aug 05, 2009 8:27 pm 

Replies: 277
Views: 28799


Matt wrote:
It's pointless to change the clipboard shit when someone tries to screenshot the game. It's just retarded.


Why? Seems like it will prevent lots of graphic stealing.

 Forum: General   Topic: Lightbulb help

 Post subject: Re: Lightbulb help
Posted: Tue Aug 04, 2009 6:13 am 

Replies: 22
Views: 8863


Lol John. Welcome back to the internet. I don't think there's much you can do to make that bulb brighter.

 Forum: Tutorials   Topic: [Feature] Custom Experience

Posted: Sat Aug 01, 2009 4:13 pm 

Replies: 1925
Views: 72851


+5 Rating for this old-school-style tutorial. Fool proof. Thanks, Joke.

 Forum: General   Topic: Lock topics instead of delete plox

Posted: Sat Aug 01, 2009 4:11 pm 

Replies: 9
Views: 8270


It's even more annoying when someone has the satisfaction of getting the last word.

And they don't get deleted, they get split and/or moved to the trash forum.

 Forum: General   Topic: TREKZ IS BACK!

 Post subject: Re: TREKZ IS BACK!
Posted: Thu Jul 30, 2009 12:39 am 

Replies: 283
Views: 35362


Good job quitting WoW!

I believe you should remember me as Sonire :P

 Forum: Game Design   Topic: Online RPG Design: A Nut Shell

Posted: Wed Jul 29, 2009 10:53 pm 

Replies: 24
Views: 19239


Hype is good and bad. Most people lose interest in a website pretty quickly if they have nothing to offer. Some people will bookmark it, and forget about it. Others will loose interest if a product is taking taking too long to be released. In my opinion, it's best not to start a website until you ha...

 Forum: General   Topic: My fantastic sense of humour

Posted: Wed Jul 29, 2009 5:34 pm 

Replies: 19
Views: 7513


I loled :)

 Forum: Game Design   Topic: Online RPG Design: A Nut Shell

Posted: Sun Jul 26, 2009 8:38 pm 

Replies: 24
Views: 19239


I will add on to it. I had a 4th part all typed up, but firefox dicked out on me and I lost it. Next update will combine 3-2 and 3-3

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 Dx8 Convert

 Post subject: Re: MS4 Dx8 Convert
Posted: Sun Jul 26, 2009 5:26 pm 

Replies: 24
Views: 25552


I lub you, Harry <3

 Forum: General   Topic: I understand you're trying to clean up Off-Topic, but

Posted: Fri Jul 24, 2009 3:32 pm 

Replies: 11
Views: 9862


Joost wrote:
All the threads here are really lame.

Then start your own thread.

Joost wrote:
I feel left out, as my desktop is completely filled,

And why's that stopping you from posting your desktop?

Joost wrote:
and I have no steam acc =(.

I guess that threads not for you.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Revive MS forums

 Post subject: Re: Revive MS forums
Posted: Thu Jul 23, 2009 7:28 pm 

Replies: 52
Views: 37997


I wonder if it will work more out-of-the-box with Windows 7 than it did with Vista? Or will we still have to enable administrator mode (Or whatever the process was) to register the library files?

 Forum: Announcements   Topic: New Rules

 Post subject: New Rules
Posted: Thu Jul 23, 2009 6:24 am 

Replies: 1
Views: 7866


The following contain a list of rules that will be enforced globally across all boards. These rules may be amended at any time, and include any board-specific rules listed within the respective boards. 1. Respect Each Other This rule may seem like a joke, and quite frankly it might be a joke only by...

 Forum: General   Topic: Post Your Steam

 Post subject: Post Your Steam
Posted: Wed Jul 22, 2009 9:01 pm 

Replies: 21
Views: 9915


I know a lot of us here use Steam. Post your username and games you actively play

Username: rsruggles

Counter Strike: Source
Left 4 Dead


If you wanna play some CSS with me, you can usually find me on this GunGame Server:
72.37.231.28:27015
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