ProgrammingSo I am not the best programmer in the world, but I do as best i can. Here are some screen shots of my game, the screens, and all sorts of other stuff.______________________________________________________________________________
My Enemy EditorUsing file I/O i can create my enemy files with this and use them in my game. ___________________________________________________________________________________________________________________________________
Main MenuCharacter CreationGame ScreenCredits___________________________________________________________________________________________________________________________________
Intelligence FactorBasically what this is, is an easy way to keel spells simple within this type of game... Without a certain amount of intelligence, your spiritual prowess isn't strong enough to be able to cast certain spells. (example: if your intelligence is less then 11 you would only be able to use fire.)
After you have fire, your spell gain is every 10 intelligence, starting from 1 intelligence that is... so 1, 11, 21, 31, ect, ect.I have it set up where every constitution point increases your maximum HP by 10 and each intelligence point increases your maximum MP by 5. Next I suppose ill post tidbits of my code to show you different spell effects.___________________________________________________________________________________________________________________________________