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 Post subject: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:27 pm 
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Okay check out
http://deadnoggin.com/deadnoggin/Server.rar

I redid modHandleData to separate all of the different packets into their own subs.
This isn't as involved as Verr's method by calling with memory, but i think it will help people out a little bit.

Let me know what you think. If everyone likes it , we can add it to MS4 and do it for client side also.


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 Post subject: Re: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:32 pm 
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Dugor wrote:
Okay check out
http://deadnoggin.com/deadnoggin/Server.rar

I redid modHandleData to separate all of the different packets into their own subs.
This isn't as involved as Verr's method by calling with memory, but i think it will help people out a little bit.

Let me know what you think. If everyone likes it , we can add it to MS4 and do it for client side also.


Just made for cleanness, or does it do anything else like a difference? Just wondering.


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 Post subject: Re: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:36 pm 
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It will be easier now to clean up the code if need be.


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 Post subject: Re: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:48 pm 
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wont make anything faster, though. Simply for organization.

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 Post subject: Re: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:51 pm 
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Very nice Dugor :D

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 Post subject: Re: Redid modHandleData
PostPosted: Sun Sep 21, 2008 6:53 pm 
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Yeah no speed increases. I prefer this because it's easier to edit things.


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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 2:01 am 
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he took all that out and move dit around. either way they are all declared in te long run, making it the same size.

I can work on this and add in verrigans way if you guys wish, itll just take a day or two since i have classes.

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 2:06 am 
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I didn't want to do verrigans way because most new users wouldn't understand it.


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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 2:07 am 
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want to do it in SVN Grim?

PS: You havent been around lately, eh? What's been going on?

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 2:09 am 
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sure, if you set me up with what I need id be more than happy to

Im double majoring in computer in electrical engineering with a minor in computer sciences and possibly adding chemical engineering as a second minor.

I am very busy haha. but im commuting so i ahvet he hour train ride and then breaks in between classes most days to start doing things again.

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 2:47 am 
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busy :P

I'm majoring in CE and minor in Math... fun fun... I'm very busy too :)

Hour bus ride to and from school, plus some long breaks Monday and Wednesday

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 3:43 am 
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I started work on the server without the SVN stuff since i never found it.

Is anyone else doing any server work atm? Im done everything but writing out the functions themselves, but thats quick, just tedious. Writing the handledata sub tomorrow, and then i have to change the client, which ill wait for the SVN on, since Liz is doing some work.

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 3:50 am 
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grim get the tortoisesvn client, and read the documentation to check out the code from http://www.valkoria.com/svn/mse

Use that to edit your code, and I will give you write permissions tomorrow so we can give you a branch.

Talk to me on gtalk so we can get things set up (Darunada at gmail)

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 Post subject: Re: Redid modHandleData
PostPosted: Tue Sep 30, 2008 3:54 am 
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Once you get it checked out, work in the branch titled "bpackets"

I made that for you just now ;)

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I am a professional software developer in Salt Lake City, UT.


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