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 Post subject: MS3.54
PostPosted: Sun Sep 21, 2008 1:31 am 
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What would you all like to be in MS3.54?

The current max value of stats is set to 255, by use of ScrollBars, how about replace those scrollbars with TextBoxes and increase the max from 255 to (2^31)-1

Then also HP & Experience calculated differently, you will be able to set it for NPC's yourself, & also have an Auto-Calc button, what do you think of the Auto-Calc button idea?

There will also be known bug fixes.


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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 1:33 am 
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text boxes i hate scrollbars

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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 1:43 am 
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Scrollbars ftw.

Why would you want the stats to be a long? If you were to increase it I think an integer would be fine but these all seem like ideas that aren't really beneficial to anything the engine is trying to accomplish. They are things that you would add in yourself.


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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 1:48 am 
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Text boxes allow more freedom and make it easier to set stuff instead of waiting for the number to go up. How about scroll bars with text boxes? Change the value in the text box to make the scroll bar go up or vice versa.

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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 1:55 am 
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That's why you do checks and set the text box up so it won't go out of bounds or they won't put in a letter or whatever.

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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 1:59 am 
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The stats being bytes should be standard. If you want them to be different you should change them for your game.

The textbox vs scrollbar, could care less.


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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 2:21 am 
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Code:
' Stats
Stat(1 To Stats.Stat_Count - 1) As Byte


Stats are bytes.


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 Post subject: Re: MS3.54
PostPosted: Sun Sep 21, 2008 2:31 am 
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The only thing the enum does is point it to the right number in the array.

The values filling the Stat() -byte array - should still be bytes.


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 7:03 pm 
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A max stat 255 is just too small. It should be integer IMO.

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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 7:07 pm 
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Dragoons Master wrote:
A max stat 255 is just too small. It should be integer IMO.

Yep. =-p TextBox > ScrollBar.


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 7:21 pm 
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If they're such aproblem, click them, hit [Delete] and drop a damn Text box in.

It's not difficult.


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 7:42 pm 
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I think the max value for .max = 32767. Almost sure.

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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 8:16 pm 
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Um arnt we already on Mirage 5.58?


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 8:36 pm 
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scarra3 wrote:
Um arnt we already on Mirage 5.58?


Ignore the Topic Name, it's what DFA told me to use. .58 still is same on ScrollBars/TextBoxes.


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 8:40 pm 
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I like scroll bars. If you max is 32,000 for a stat that the scroll bar controls, change the value of the scroll bar's .LargeChange from 1 to something more suitable, like 10 or 100

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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 9:36 pm 
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Sonire wrote:
I like scroll bars. If you max is 32,000 for a stat that the scroll bar controls, change the value of the scroll bar's .LargeChange from 1 to something more suitable, like 10 or 100


You could also do more than one ScrollBar, & link the ones after, to Grab from ScrollBar 1, then 2, etc... Might not look nice, but doable. =-p


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 Post subject: Re: MS3.54
PostPosted: Sun Oct 12, 2008 10:10 pm 
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It doesn't seem very practical either.

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 Post subject: Re: MS3.54
PostPosted: Mon Oct 13, 2008 6:40 pm 
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GIAKEN wrote:
How about scroll bars with text boxes?

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