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| Question about spells in engines http://web.miragesource.net/forums/viewtopic.php?f=193&t=5764 |
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| Author: | Armalyte [ Thu Jun 04, 2009 7:06 pm ] |
| Post subject: | Question about spells in engines |
Does anybody know of an engine that has spells that change your sprite? Or something to that effect? Edit: I know there are engines that have tile attributes where you can change the sprite but that's not exactly what i'm looking for. I'm looking to make a game where you can cloak/shapeshift with spells as I am really tired of the old add/sup hp/mp/sp system. |
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| Author: | Pbcrazy [ Thu Jun 04, 2009 7:18 pm ] |
| Post subject: | Re: Question about spells in engines |
Program it in yourself? I don't mess with MS4 so i can't tell you myself, but I'm sure there are some tutorials, or someone else around here can help. |
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| Author: | Armalyte [ Thu Jun 04, 2009 8:40 pm ] |
| Post subject: | Re: Question about spells in engines |
Haha I expected as much. I don't have much experience in VB (half a semester in high school) but i was thinking about trying it. |
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| Author: | Kazurin [ Thu Jun 04, 2009 8:48 pm ] |
| Post subject: | Re: Question about spells in engines |
For a tip, take a look at how /setsprite is done--and use that code with a new spell type. |
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| Author: | Armalyte [ Sat Jun 06, 2009 8:17 am ] |
| Post subject: | Re: Question about spells in engines |
Thanks for the advice. You've convinced me to pick up a source and investigate. My biggest worry is that i won't understandthe networking code that goes on because i never learned about that stuff just a general knowledge. |
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