Mirage Source

Free ORPG making software.
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 Post subject: Random MapGen Source
PostPosted: Sun Aug 16, 2009 2:27 pm 
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Joined: Fri Aug 07, 2009 4:49 pm
Posts: 23
Ok, so the original author said that he does not allow the code to be put up on other sites, so i am linking to his original post, because this would be to good of a thing to let slip by our hands

http://www.touchofdeathforums.com/smf/i ... pic=8574.0

So he posted the code for it, but not the needed tileset (it is probably the dead image link) and what subs to post the code in to. Does any one care to help out with making this MS4 compatible?

This would be a very good thing to have in Ms i think, and with some community help, it would probally get implemented very quickly and so be worth it.


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 Post subject: Re: Random MapGen Source
PostPosted: Sun Aug 16, 2009 5:59 pm 
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Joined: Sun Jun 01, 2008 8:39 pm
Posts: 91
Looking at the code it's a piece of cake. It's just basically a whole bunch of logical if commands and loops. I'll see if I can get something done with my MapEditor using VB, hardcoded.


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 Post subject: Re: Random MapGen Source
PostPosted: Sun Aug 16, 2009 7:34 pm 
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Joined: Sun Aug 05, 2007 2:26 pm
Posts: 547
I made a program that generated maps for Elysium using rmxp tiles awhile back. I might still have it, but a bunch of maps that I posted were made with that program :D. I have no idea what happened to the source though.

_________________
GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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