If anything, fix the bugs
There are numerous and some serious bugs in the MSE Base. To back up my claim, checkout the bug tracker of my PW successor:
http://www.orpgmaker.com/bt/ Under Product/Version, look for all listings that have "MSE Base".
Those are bugs that I have found or fixed that is in MSE. At my count (I know there are more), there are at least 20. And some of those entries are for multiple scenes. Like server not really checking the packet content on each section of every packet. This is a must, and a nice cause of server crashing ..
Just remove all lines of "On Error Remove Next" in client and server. As well as go into your IDE > Tools > Options > General (tab), and tick "Break on All Errors".
You should get a lot of errors when running the client and server. Fix those buggers and that should help ... Also the Code Cleaner from PSC does a lot of optimizations listed in the KB. Also using the string ($) equiv, in most cases, mean the compiler will spit out less code, thus smaller exe size ...