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Progress on your Game http://web.miragesource.net/forums/viewtopic.php?f=201&t=1530 |
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Author: | William [ Mon Mar 19, 2007 9:40 am ] |
Post subject: | Progress on your Game |
For how long have you been working on your game, Im not asking about different projects now. But 1 single MS game? Cause I've been working on my for I dont know how long, need to find a date. I'll vote later when I found out when I first started, I know it´s more than 1 year thought. |
Author: | Harry [ Mon Mar 19, 2007 3:19 pm ] |
Post subject: | |
Well, i first posted Sylph On Mirage: Wednesday October 25 2006 And I'd been working probably 1-2 months before i posted that. |
Author: | Robin [ Mon Mar 19, 2007 4:21 pm ] |
Post subject: | |
Worked on Nr for 2 years. Had about 5-7 different versions working. Been working on my latest one for less than a month. |
Author: | Dragoons Master [ Mon Mar 19, 2007 10:04 pm ] |
Post subject: | |
Since feb/2004, that's more than 3 years xD and all in the same game. Well, at the begining I was only learning how to program but from +-ago/2004 I knew enought to realy start ading stuff. |
Author: | Xlithan [ Wed Mar 21, 2007 12:10 am ] |
Post subject: | |
Too long, would be the answer for me. |
Author: | Tayuke [ Wed Mar 21, 2007 9:35 am ] |
Post subject: | |
Although my game isn't MS based, it has been under development for over a year now |
Author: | Matt2 [ Wed Mar 21, 2007 11:16 pm ] |
Post subject: | |
PDoA's Official Start Date is December 23, 2005. A little over a year since I've started working on the actual source. If you take actual concepting, and gathering of resources and other stuff like that, it's been two years. That started a day before Valentine's day. Feburary 13, 2005. I was thinking of something to get my girl, though I could program her some sort of game. And she didn't know too much about pokemon, but she said it would be cool. I started on a single player version, then remembered MS, and I wasn't active with a project at the time. So I decided to make it a MMO. Since then, I've been not working on not even a single other project. |
Author: | Braydok [ Thu Mar 22, 2007 12:47 am ] |
Post subject: | |
I've been working on Lightning Source for about one month, (if you count actually adding things, and not when I downloaded the software.) |
Author: | Tosuxo [ Fri Mar 23, 2007 3:49 pm ] |
Post subject: | |
Monster Trainer was started around 10th February 2006, and for it's 1 year b'day celebration..... wooo... new battle system announced , should be fun! |
Author: | Matt [ Fri Mar 23, 2007 4:08 pm ] |
Post subject: | |
I've been working on Shade Wood for about a year now. Started as The Pendulum Online, then went to Darkwood Online, and then I switched it again. It's in heavy development right now, trying to get everything perfect before releasing a beta. |
Author: | Shannara [ Fri Mar 23, 2007 4:30 pm ] |
Post subject: | |
I've been working on my game since 1992 (and yes it's been on paper since then, a high school/softmore class project). But it's not MS, so I can't vote. |
Author: | Rian [ Fri Mar 23, 2007 9:40 pm ] |
Post subject: | |
Heh, I suppose I could pull out my first game, start working on it again. I think I started it in early '04 |
Author: | Shannara [ Sat Mar 24, 2007 3:13 pm ] |
Post subject: | |
((thread cleaned)) |
Author: | Granite [ Sat Mar 24, 2007 10:21 pm ] |
Post subject: | |
Benign Online started in 2002.. so 5 years for me and benign. |
Author: | Ramsey [ Sun Mar 25, 2007 3:55 am ] |
Post subject: | |
I always keep restarting lol |
Author: | Aleano [ Wed Mar 28, 2007 3:03 am ] |
Post subject: | |
Worked on E.E. on and off for 3 years. Changed its name to RoM early last year and closed the project. Ive been thinking of reopening it for fun, but it always turns into more work then fun =/. I may just put it up as a memory stone of my life. But meh I just dont know anymore... |
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