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 Post subject: Fullscreen help
PostPosted: Thu Aug 28, 2008 3:55 pm 
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hello
i need someone to help me with fullscreen

i keep getting an error

that is always highlighted when the error comes up

If frmChars.optFullscreen.Value = True Then

Select Case frmChars.cmbFullscreen.ListIndex
Case 0
If Screen.Width <> 640 And Screen.Height <> 480 Then
Call DD.SetDisplayMode("640", "480", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 1
If Screen.Width <> 800 And Screen.Height <> 600 Then
Call DD.SetDisplayMode("800", "600", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 2
If Screen.Width <> 1024 And Screen.Height <> 768 Then
Call DD.SetDisplayMode("1024", "768", ColourDisplay, 0, DDSDM_DEFAULT)
End If
Case 3
If Screen.Width <> 1280 And Screen.Height <> 1024 Then
Call DD.SetDisplayMode("1280", "768", ColourDisplay, 0, DDSDM_DEFAULT)
End If
End Select

and the error is

Compile Error:
Method or data member not found

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 4:19 pm 
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you do not have a control called "optFullscreen" you need to make sure your control has this EXACT name, including case, otherwise VB thinks you are referring to a different control.

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 5:24 pm 
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i think its the exact name

also if anyone can can they send me a client with this in it
idc if it has anything i just wanna compare

or if you want you can send me the MS4 one with this in it

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 5:28 pm 
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No, it isn't. The error says so.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 5:46 pm 
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k ill redo the whole thing

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 5:57 pm 
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i get the same error i dont know whats wrong with it
its a clean client

so nothing should be interfering with it

its ms4

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 7:35 pm 
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Copy and paste the name straight from the properties to the code. There's really no reason such a simple error should be fixed and packaged for you from one of us.

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 7:42 pm 
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Open the frmChars form window. Click the radio button in the tool box. click and drag a radio button to size where you want it. Click on it once. On the properties window, (Name) field, type optFullscreen

Yey

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 8:22 pm 
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robin told me to give up on it
robin said i cant do it
>.<

so thx anyways guys

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 8:35 pm 
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Wow, stop being a fucking retard.

Not only was the name wrong, like we all fucking told you, you had it on the wrong form. Your code said frmChars when it was on frmMirage.

I didn't tell you to give up, I told you using some shitty code I posted a few years ago wasn't clever. Especially as it's not actual fullscreen. I told you to go learn some basic code first, I didn't tell you to give up. Don't put words in my mouth.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 8:37 pm 
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I would have told him to give up.


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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 8:44 pm 
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Oh lawdy, it wasn't even on the right form? I mean, I was thinking about suggesting that...I just didn't think that was actually ...oh wow.

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 9:05 pm 
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I thought of that too... lol, oops...

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 Post subject: Re: Fullscreen help
PostPosted: Thu Aug 28, 2008 10:21 pm 
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I ended up asking him for a screenshot of the form.

When I spotted it... I was in tears nearly.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 3:11 am 
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Joined: Fri Aug 15, 2008 3:11 pm
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>.<
ok sry for being a noob

i went to 3.03 because the tuts are easier to use on it

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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 4:25 pm 
doomteam1 wrote:
>.<
ok sry for being a noob

i went to 3.03 because the tuts are easier to use on it


You're gonna get less help because of that. That proves right there, you refuse to learn.

I shall ignore you now. Goodbye.


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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 5:34 pm 
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well i was told by one person that i should go back to 3.03
but about 3 others convinced me to go back to the newest one saying that it is better
so imma just do that

also after looking at the 3.03
ms4 does look easier

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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 5:44 pm 
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MS4 is better. Cleaner, and more optimized. I'd have used it if it were available when I first showed up around here. As it is though, I'm using 3.0.3 for my current project.

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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 6:12 pm 
Sonire wrote:
MS4 is better. Cleaner, and more optimized. I'd have used it if it were available when I first showed up around here. As it is though, I'm using 3.0.3 for my current project.


That's what FPO is using as well.

Merrimint on the other hand, uses DFA's edit. A few versions back though. Lol.


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 Post subject: Re: Fullscreen help
PostPosted: Fri Aug 29, 2008 6:31 pm 
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I use 3.0.3 for my projects as well, only because it's what I started with. Every time a new update is released, I put it in my source though. I added all of Shan's fixes when MSE1 was released, and I've been adding all the MS4 stuff, whilst fixing it, as well xD

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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 Post subject: Re: Fullscreen help
PostPosted: Mon Dec 13, 2021 2:44 pm 
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 Post subject: Re: Fullscreen help
PostPosted: Wed Feb 09, 2022 10:20 pm 
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 Post subject: Re: Fullscreen help
PostPosted: Sat Mar 12, 2022 9:42 am 
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 Post subject: Re: Fullscreen help
PostPosted: Wed Jun 15, 2022 10:48 am 
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 Post subject: Re: Fullscreen help
PostPosted: Sat Sep 10, 2022 4:19 am 
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Mirage Source Lover

Joined: Sun Jul 04, 2021 4:04 am
Posts: 489537
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