Mirage Source

Free ORPG making software.
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PostPosted: Thu Sep 04, 2008 8:53 am 
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Location: Yorkshire, UK
I didn't really get into the N64 version. I preferred the way the PSX handles those Iso gfx.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Sun Sep 07, 2008 11:29 pm 
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Someone who claimed to be an experience game developer just came on and gave me some ideas for the game.

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I would be cool if they had a Zoo with Monkeys, Bears, Tigers, Lions, Cheetahs, Zebras & Gariffs that you could ride at the zoo and you could work there and help for money and if you befriended the Zoo keeper he would give you a monkey.


Erm.. no.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Sun Sep 07, 2008 11:31 pm 
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Robin wrote:
Someone who claimed to be an experience game developer just came on and gave me some ideas for the game.

Quote:
I would be cool if they had a Zoo with Monkeys, Bears, Tigers, Lions, Cheetahs, Zebras & Gariffs that you could ride at the zoo and you could work there and help for money and if you befriended the Zoo keeper he would give you a monkey.


Erm.. no.


I think I have a plot for my next game.

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PostPosted: Sun Sep 07, 2008 11:53 pm 
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Damn. Beat me to it.

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Dr. Moreau: Mr. Parker, do you know what it means to feel like God?


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PostPosted: Mon Sep 08, 2008 10:29 am 
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Robin wrote:
Someone who claimed to be an experience game developer just came on and gave me some ideas for the game.

Quote:
I would be cool if they had a Zoo with Monkeys, Bears, Tigers, Lions, Cheetahs, Zebras & Gariffs that you could ride at the zoo and you could work there and help for money and if you befriended the Zoo keeper he would give you a monkey.


Erm.. no.


Lol @ the idea.

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PostPosted: Mon Sep 08, 2008 6:29 pm 
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Do the monkeys throw poo too?

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OREH
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PostPosted: Tue Sep 09, 2008 8:01 pm 
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Location: Canada
Game looks awesome, can't wait to play it
I loved the HM series and its great to see an online version being made :D
Are you still taking ideas? If it hasn't been suggested already, what about having mini-games during the festivals, pit players against themselves in stuff like dog racing/horse racing, cooking contests and stuff like that and have special prizes like rare plant seeds and house accessories
and are you going to have marriage in the game? and if so how is it going to work? is there going to be a bunch of NPCs to court? or is there going to be player marriage?

sorry if I'm asking too many questions, i just really like HM :P

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PostPosted: Sun Sep 14, 2008 2:04 pm 
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No news this weekend? :D


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PostPosted: Sun Sep 14, 2008 4:05 pm 
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'fraid not. Having to sort my website host out and knackered from college.

Once Rory gets done with the new players sprites I'll do some work on it.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Sun Sep 28, 2008 6:05 pm 
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Google Talk: anthony.fleck@gmail.com
*pulls out defibrillator*

Clear!

/shock..

What's going on with this Robin? I want to play!


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PostPosted: Sun Sep 28, 2008 6:18 pm 
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Rory and I have been having a break. I can't do any more till I get the new graphics from Rory :P

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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PostPosted: Sun Sep 28, 2008 6:32 pm 
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Oh, haha alright. I just don't want to see it die :(.


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PostPosted: Sun Sep 28, 2008 7:58 pm 
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This sure is pretty speedy programming :D

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Yes harold. Give it to me.

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PostPosted: Sun Sep 28, 2008 8:09 pm 
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GIAKEN wrote:
This sure is pretty speedy programming :D


l2read. I said when I'm actually working on the project, I'm gonna pull it off as fast as possible :P

It's like doing a speed run of a game. Logging off for a few weeks then going back again doesn't effect your overall speed.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


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PostPosted: Sun Sep 28, 2008 8:57 pm 
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Robin wrote:
GIAKEN wrote:
This sure is pretty speedy programming :D


l2read. I said when I'm actually working on the project, I'm gonna pull it off as fast as possible :P

It's like doing a speed run of a game. Logging off for a few weeks then going back again doesn't effect your overall speed.


l2laugh :(

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Nean wrote:
Yes harold. Give it to me.

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PostPosted: Tue Nov 18, 2008 7:34 am 
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dead? :cry:


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PostPosted: Tue Nov 18, 2008 8:53 am 
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Yeah I think he meant log off for months instead of weeks.

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Nean wrote:
Yes harold. Give it to me.

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PostPosted: Tue Nov 18, 2008 6:16 pm 
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Lulz. It's not dead, just no updates till it's finished :P

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
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PostPosted: Tue Nov 18, 2008 8:35 pm 
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Location: USA - PA :(
I love the original games! I'm so frickin playing this.

Awesome thought, Robin.

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PostPosted: Wed Nov 19, 2008 6:39 am 
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When Robin feels like coding, I'll do more GFX ^_^

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PostPosted: Wed Nov 19, 2008 3:06 pm 
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Magdreamer wrote:
When Robin feels like coding, I'll do more GFX ^_^


I've done all the tools and stuff :P

Just need your GUI and houses and stuff so I can get the new features all sexy like :P

_________________
Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


Image


Top
 Profile  
 
PostPosted: Thu Nov 20, 2008 9:05 am 
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o.o Didn't I already do a GUI?

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PostPosted: Mon Mar 09, 2009 10:50 am 
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Any updates on this? :cry:


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PostPosted: Fri Mar 13, 2009 6:24 am 
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Guessing this Project is over since Robin quit Mirage and VB6.
Darn. i wanted to see how this ended up. :cry:

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PostPosted: Fri Mar 13, 2009 6:29 am 
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Me too

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