Alright i'm adding Mis's system to my game, but i'm going to change it up a bit after i get it working correctly. The problem for me? Getting it to work correctly
I've optimized my surfaces (like BigRed did with his tutorial), so the tiles aren't constantly redrawn. So my obvious (or so i thought) solution, would be to blt the surrounding maps all at once like you do with the normal maps. The problem that i run into though is that they aren't blting where they should be.
If anyone has a suggestion as to the best way to do this, please let me know. I thought about just going with my own system for this, but since it's pretty close to what i'm shooting for anyways i think i'm going to use it. Any info would be great
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