Mirage Source

Free ORPG making software.
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 Post subject: Re: Megaliths <<<< yay..
PostPosted: Sun Apr 06, 2008 11:14 am 
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Download down?

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 Post subject: Re: Megaliths <<<< yay..
PostPosted: Sun Apr 06, 2008 11:14 am 
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Yeah test is over.

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Everybody thanks for testing..
Even though there were like.. 2 people testing.. I myself got some help out of it.. And yeah, here is a very fun screenshot of the Test.

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 Post subject: Re: Megaliths <<<< yay..
PostPosted: Sun Apr 06, 2008 4:10 pm 
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I tested it :D. It was cool haha. Couldn't really find any bugs but I did want to go to the West and fight some Goblins!


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 Post subject: Re: Megaliths <<<< yay..
PostPosted: Sun Apr 06, 2008 8:16 pm 
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Tiles are getting along nicely..


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 Post subject: Re: Megaliths <<<< yay..
PostPosted: Mon Apr 07, 2008 4:03 pm 
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It's looking fantastic :D

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PostPosted: Sun Apr 13, 2008 10:11 am 
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Updated the first page a bit :).


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PostPosted: Mon Apr 14, 2008 7:41 am 
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:shock:

You're my hero ZoSo.

By the way will the sprites ever get a walking animation?

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PostPosted: Mon Apr 14, 2008 7:06 pm 
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Never.

I've noticed Mith does animations last, so give it time.


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PostPosted: Wed Apr 16, 2008 10:02 pm 
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A little update.. i also fixed my website, check it out.

Orpgcreation.com

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PostPosted: Wed Apr 16, 2008 11:22 pm 
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Why do you have 2 targets?


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PostPosted: Thu Apr 17, 2008 1:27 am 
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Friendly targeting + enemy targeting?


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PostPosted: Thu Apr 17, 2008 3:12 am 
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Nice,

As and like always.

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PostPosted: Thu Apr 17, 2008 2:46 pm 
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GUI looks pretty similar to the last few GUIs you've had. :-P


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PostPosted: Fri Apr 18, 2008 7:59 pm 
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PostPosted: Sun Apr 20, 2008 9:59 am 
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I think the arrow is too up from the monster.

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PostPosted: Sun Apr 20, 2008 2:37 pm 
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The game is getting really ready for testing :O.

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PostPosted: Sun Apr 20, 2008 2:46 pm 
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I wanna play ;-;

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Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
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um
you, me, and 2 others?


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PostPosted: Sun Apr 20, 2008 5:28 pm 
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Games released for 1-2 days now..
Go play.


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PostPosted: Sun Apr 20, 2008 10:12 pm 
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I was going to, but I don't have permissions to see the link.


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PostPosted: Mon Apr 21, 2008 10:27 am 
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Sorry ZoSo, but I was a little disappointed with this early version of the game. First of all, it had no music, or sounds at all, an annoying repeating loop would have done the game better, actually. Also, gaining the first level is already a pain, you should give beginners a few easy-skip levels or fast-leveling quests for a couple of levels, so they can experience leveling, adding stats and wearing new equipment before they press the "X" icon. Also, even though the one frame graphics is an original twist to the game, you should really atleast add a flip from left to right depends on where you face, so you know where you're aiming and so you don't moonwalk. Despite all this, I think this is one of your best attempts so far, so good luck with it and try not to give up so easily.

EDIT: Also, I like your tiles a lot, I'd love for you to teach me how to sprite nice grass tiles like yours.

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PostPosted: Mon Apr 21, 2008 3:09 pm 
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Sorry to dissapoint you but the main part of this testing was to test out the Content and balancement, and its bad for people to expect it to be good in this first test of the game.. , rather than testing the paperdoll system.. or just equipping new items.. since those stuff work pretty well :O.

Im nto sure how the level 1-2 was a pain... what games have you played before?
People reached to level 6-9 in a matter of hours..


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PostPosted: Mon Apr 21, 2008 4:26 pm 
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He's right. people should not expect a test server to have amazing content. When my server becomes active, you are going to end up on a map with some grass. I give you admin access and you attempt to break my server. It's as simple as that. Later, when all the game features are bug free, then I'll start working on content and balance.

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PostPosted: Mon Apr 21, 2008 11:54 pm 
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True, but he didn't state it was testing, he said "the game is out, go play."


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PostPosted: Tue Apr 22, 2008 3:17 pm 
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Rezeyu wrote:
True, but he didn't state it was testing, he said "the game is out, go play."


Mithlomion wrote:
The game is getting really ready for testing :O.


Context.

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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PostPosted: Tue Apr 22, 2008 7:07 pm 
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Mithlomion wrote:
Games released for 1-2 days now..
Go play.


I only saw that, I usually relate Released to Finished.

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