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Mirage WinSock http://web.miragesource.net/forums/viewtopic.php?f=207&t=3570 |
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Author: | Xlithan [ Tue Apr 15, 2008 9:29 pm ] |
Post subject: | Re: Mirage WinSock |
It's not that simple. Most of the functions in Mirage Source are connected to the graphics engine. All I need is the WinSock, packet handling systems and the account login system. From there I can re-add everything else. It doesn't matter too much now though since I've started on a server that will work with Telnet (Atleast until I start writing the client). I'd like to make a Mirage-Based mud eventually, but without somebodys help I probably won't be able to achieve my goal. Thanks anyway |
Author: | Anarchy [ Thu Apr 17, 2008 12:49 am ] |
Post subject: | Re: Mirage WinSock |
hmmm, i could use this can you please post it up when you are done?? |
Author: | Tony [ Thu Apr 17, 2008 2:12 am ] |
Post subject: | Re: Mirage WinSock |
Sound's fun Make a new topic on this! Or can someone clean this out? ;D |
Author: | Joost [ Thu Apr 17, 2008 9:33 am ] |
Post subject: | Re: Mirage WinSock |
I've been working on it, but it really was a mess. Half the functions he called to did not exist (SendData, IsPlaying), stuff like that. Time consuming. |
Author: | Xlithan [ Fri Apr 18, 2008 10:22 pm ] |
Post subject: | Re: Mirage WinSock |
Well, atleast it opened up the idea. |
Author: | Reece [ Sun Apr 20, 2008 7:56 pm ] |
Post subject: | Re: Mirage WinSock |
If you want a text based game why don't you go with PHP and MySql It'll work 10000x better and be easier to make.. |
Author: | Xlithan [ Wed Apr 30, 2008 5:05 am ] |
Post subject: | Re: Mirage WinSock |
Nahh, I want it stand-alone. http://www.nightmist-online.co.uk http://www.realmsofkaos.com http://www.kaldana.com/ 3 great examples of text-based games. Rather than using a server app that connects with Telnet, it's all completely stand-alone. Realms of Kaos even has a very nice interface with location images, user avatars, and a minimap. Might not be everybodys pint of beer but I for one have always wanted to develop and run one of these types of games. The only reason I haven't is because I've never found a good enough engine for one. And if you're going to say "Why not write one from scratch?", well if everybody did that then there'd be nobody on this forum, would there |
Author: | GIAKEN [ Thu May 01, 2008 1:17 am ] |
Post subject: | Re: Mirage WinSock |
http://rom.org/ MUDs have been around for a long time...and it's in C. I used to have my own server running with this. It's so easy to edit...it's just very basic C (since it's really old...back in the 90's) and it's very smooth. All you have to do is edit loads of text files and if you want to attach your own GUI to it then you can do that easily enough with VB6 and doing telnet and have buttons to enter in commands and whatever... |
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