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 Post subject: Benign Online Art.
PostPosted: Tue Oct 31, 2006 4:26 pm 
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Greeting Guys, I have decided to Reveal some sample of the in game artwork for benign Online.

A little bit of changes in benign online in the last four months..


- going from the mirage source look to 8 directional ISO.

- Programming with C++ and ErLang. possibly using Lua For scripting.

- creating the game from scratch instead of using a premade engine.

- using custom graphics instead of the average playerworlds and Mirage
Source graphics.

Without Further hesitation here are some of the graphics for benign Online.

Image

what the game will look like in the game, the tiles need to be tweaked still but since we are going iso and want an animish style we are sticking with that style.


Image

Concept art I drew up and my fiancee colored for me.


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 Post subject:
PostPosted: Tue Oct 31, 2006 6:02 pm 
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Not bad looks good.


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PostPosted: Tue Oct 31, 2006 7:19 pm 
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in-game looks great. i'm definately going to keep a close(r) eye on this one. very nicely done granite :wink:

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PostPosted: Tue Oct 31, 2006 8:20 pm 
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Good Work Granite! I hope for the best for your project :D

Nice choice of colors.

the shadows look a little off however (unless its a mock-up), but the player shadows look like the sun is coming from straight above but the grass shadows are coming from more of an angle.

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 Post subject:
PostPosted: Wed Nov 01, 2006 5:22 am 
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In a way it reminds me of Dofus or something...

I like it though its different from normal ones here and I like the cartoony look.


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 Post subject:
PostPosted: Wed Nov 01, 2006 5:45 am 
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I really like it, great job!

Edit: Maybe if you add a little bit of texture to the grass so it is not one solid color. Nothing busy, but just at least "something". :wink:

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Last edited by Spodi on Wed Nov 01, 2006 2:53 pm, edited 1 time in total.

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 Post subject:
PostPosted: Wed Nov 01, 2006 11:42 am 
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Love the graphics mate.. Looks bloody awesome.. :wink:


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PostPosted: Thu Nov 02, 2006 12:25 am 
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the in-game looks really great, though the concept work is a little rough.

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 Post subject:
PostPosted: Thu Nov 02, 2006 3:47 am 
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Graphics look good, but why are you putting in LUA scripting?

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 Post subject:
PostPosted: Mon Nov 13, 2006 9:39 pm 
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if you need someone to help you in GFX shit , pm me .

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 Post subject:
PostPosted: Fri Nov 17, 2006 4:07 am 
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sure man, my messengers I use is mainly Msn and aim

and also google talk

AIM: atheneaum17

MSN: mailto:Trint_viron@hotmail.com

Google talk : mailto:Zanpher@gmail.com


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 Post subject:
PostPosted: Sat Nov 25, 2006 2:59 pm 
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Do you have any screenshots of the game?

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 Post subject:
PostPosted: Sat Nov 25, 2006 9:50 pm 
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William wrote:
Do you have any screenshots of the game?



lol? the first picture :S

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 Post subject:
PostPosted: Sun Nov 26, 2006 2:56 am 
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Screensot = picture of the game.

Th pic in the first post = sample pic

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 Post subject:
PostPosted: Sun Nov 26, 2006 5:52 am 
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A_W_E_S_O_M_E :D

I'll be watching this for sure...


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 Post subject:
PostPosted: Mon Dec 11, 2006 3:37 pm 
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Image


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Image

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 Post subject:
PostPosted: Mon Dec 11, 2006 4:43 pm 
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Those look bloody awsome. Can't wait to play.


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PostPosted: Mon Dec 11, 2006 10:22 pm 
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Concept art much improved, very nice. :wink:


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 Post subject:
PostPosted: Tue Dec 12, 2006 12:11 pm 
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awsome art :D :D
hope this project get finished :D


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 Post subject:
PostPosted: Thu Jan 04, 2007 1:44 am 
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Nice...

The way it's put in, kind of reminds me of Dofus.

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 Post subject:
PostPosted: Thu Jan 18, 2007 4:07 pm 
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now an update on benign's progress, programming is going good and decent, while Graphics wise benign is getting pretty far into it with being 3d now, just a test prototype of our 3d model.

Image


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PostPosted: Thu Jan 18, 2007 4:33 pm 
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thats hot


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 Post subject:
PostPosted: Thu Jan 18, 2007 10:38 pm 
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Oh, what was it modeled with?

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 Post subject:
PostPosted: Fri Jan 19, 2007 3:42 am 
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I think Maya


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 Post subject:
PostPosted: Mon Feb 12, 2007 4:12 am 
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Dont "Think" about using lua XD I would go for it without thinking =P

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