++++++++++++++
++ MSE 2.43 ++
++++++++++++++
*This release was done by DFA*
- Classes are now 1-indexed, both server and client were modified.
-- Dave - Why? Good practice to index from 0
--------
|Client|
--------
- Modified handling packet "newcharclasses"
-- Dave - Ours is identical?
--------
|Server|
--------
- Sub IsMultiIPOnline no longer trims variable IP
-- Dave - Sub not used?
- Replaced the method of checking for empty strings with a much faster method.
-- Dave - What?
- In Sub PlayerMapGetItem, replaced 'Exit Sub' with 'Exit For'
-- Dave - Why? Seems exiting the sub would leave one less line to execute
- Started on short-circuit evaluation.
- Changed packet structure of "allchars"
-- Dave - Ours is identical?
- few minor overall changes
-- Dave - Like?
++++++++++++++
++ MSE 2.42 ++
++++++++++++++
*This release was done by DFA*
--------
|Client|
--------
- First tile set graphic is now tiles1.bmp instead of being 0 indexed.
-- Dave - Why? Good practice to index from 0
- When opening doors or using keys, the map now updates, thanks to Perfekt.
-- Dave - See other post?
++++++++++++++
++ MSE 2.41 ++
++++++++++++++
*This release was done by DFA*
--------
|Server|
--------
- MOTD made into a global variable
-- Dave - Any reason?
- Removed checking if player is on map 0.
- Fixed crash that resulted from missing classes.ini
- Added a funtion to create a classes.ini if it does not exist
+++++++++++++
++ MSE 2.4 ++
+++++++++++++
*This release was done by DFA*
--------
|Client|
--------
- Improvement to DirectDraw code
-- Dave - Explain...?
- Player's name only draws if the mouse hovers over a sprite (commented out, made optional)
- Removed variable FileName from Sub InitDirectX
[server]
- Removed Comm Control 6.0 dependency
-- Dave - Mine says I still need it. What's using it?
++++++++++++++
++ MSE 2.33 ++
++++++++++++++
*This release was done by Dugor*
- Player Account files are now in binary
- Stats for Players, Npcs, and Classes use the Enum system outlined at
viewtopic.php?f=5&t=3988- Changed all Subs / Functions that relyed on the old stat variables to use the new stat system