Mirage Source

Free ORPG making software.
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PostPosted: Sat Jun 23, 2007 6:49 pm 
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Location: UK
The state of the engines game client after I'd switched all the initial features.

Game Client 0.1.0 - Link Broken


Version 0.2.0 brings the addition of visual Player Skills and Spells, plus Ring and Amulet slots.

Game Client 0.2.0 - Link Broken


Screenie showing multiple shoptrades from 0.2.0 and projectile weapons from the 0.2.5 Client.

Game Client 0.2.5 - Link Broken

The new quest system has been implemented for version 0.3.0, basic GUI right now, it will change.

Game Client 0.3.0 - Link Broken

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 Post subject: Re: Screenshots
PostPosted: Wed Jun 27, 2007 6:19 pm 
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Google Talk: Uhm. Ok then.
Kind of..Ugly looking...But still. Decent Engine this shall be.


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 Post subject: Re: Screenshots
PostPosted: Fri Jun 29, 2007 4:52 pm 
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Location: Bergenfield, New Jersey, US
This is actually a very good engine, just needs a graphic GUI.


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 Post subject: Re: Screenshots
PostPosted: Mon Jul 02, 2007 9:38 pm 
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Location: USA, Texas
I don't like the way the its setup. It would be better if it was blt'ed in screen so it doesn't get in way.

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 Post subject: Re: Screenshots
PostPosted: Tue Jul 03, 2007 5:18 pm 
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Location: United Kingdom
even if it was blt'd it would still be in the way? And how do you blt form controls?


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 Post subject: Re: Screenshots
PostPosted: Tue Jul 03, 2007 5:34 pm 
If it gets in the way, close it. Plain and simple.


Last edited by Verrigan on Tue Jul 03, 2007 8:11 pm, edited 1 time in total.
No need for flame baiting...


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 Post subject: Re: Screenshots
PostPosted: Sun Jul 08, 2007 11:54 pm 
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It's the old adage I'm afraid, I'm a programmer, not a designer.
I've left the design really basic for now, with the hope of adding a GUI design tool at a later date.

Cluttering up the gamescreen has always been a concern, I've slimmed down the windows as much as possible for version 0.3.0, but there is plenty more I can do;
* There's room at the top of the inventory to add buttons for a short inventory, maybe just the top 9 slots
* The player stats window will be cut down with buttons or SSTabs to select 'HP/MP - Stats - Equipped - etc'
* The player quest log will be reduced to 5 picboxes with rollover descriptions
and so on..... lol.

Plans for version 0.4.0 are all graphics orientated and I'm gonna start learning about DX, so watch this space.


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 Post subject: Re: Screenshots
PostPosted: Tue Jul 31, 2007 10:59 pm 
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I'd be more trhen happy to help you with a GUI

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