Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sun Apr 05, 2009 11:10 pm 

Replies: 75
Views: 45743


This game needs to be called Pro Crayon Drawings :P It doesn't even really look like crayon...I think you need to make some more messy stuff. It would really look a lot better with DX8, because DX7 only works well with fine edges... I've heard that a couple times now. Something I will look into. Mi...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sun Apr 05, 2009 6:43 pm 

Replies: 75
Views: 45743


Crimson wrote:
They're a bit bright for my liking but no worries (that's why Photoshop & Paint.NET were invented).


Haha and to think, they have already been toned down.

 Forum: Bugs Reports   Topic: Sprite Animation Bug Fix

 Post subject: Sprite Animation Bug Fix
Posted: Sun Apr 05, 2009 1:18 am 

Replies: 1812
Views: 64557


I probably wouldn't have noticed this if I wasn't making my own sprites but there are some minor errors in modDirectDraw7 which cause the wrong sprite rec to be drawn for the Up and Left directions. in modDirectDraw7 find the Sub BltPlayer, the check for animation currently looks like this : ' Check...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 testing Online client.

Posted: Sat Apr 04, 2009 11:09 pm 

Replies: 6
Views: 5885


Hey there is a spell animation bug I noticed while playing. When you cast a spell and it kills the NPC in one shot, the animation will be drawn on the newly spawned NPC. Sorry to post twice in a row, but i wanted it bumped so its noticed. ***Edit: I just realized there was thread on this bug already...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sat Apr 04, 2009 4:00 am 

Replies: 75
Views: 45743


Image

 Forum: Show Off   Topic: [wip] Sprite for my game (or yours)

Posted: Sat Apr 04, 2009 2:15 am 

Replies: 15
Views: 5493


Well ummm ... hate to break it to you but.... ummm.... he isnt wearing any pants :oops:

Kidding, but if that is what stink looks like, I'd hate to take a wiff of my pixel people.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: MS4 testing Online client.

Posted: Fri Apr 03, 2009 4:45 pm 

Replies: 6
Views: 5885


Well i got half way to level 2... then I gave up.

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Wed Apr 01, 2009 11:23 pm 

Replies: 75
Views: 45743


Cobblestone: http://www.brdlandscape.com/pics/paths/Path-Cobblestone_Steele.jpg First of all, there are a lot of variations of Cobblestone... (did you want pictures?) And secondly, just because I still play with crayons doesn't mean I'm too stupid to know what Cobblestone is. I realize those new ti...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Wed Apr 01, 2009 4:49 am 

Replies: 75
Views: 45743


Cobblestone: http://www.brdlandscape.com/pics/paths/Path-Cobblestone_Steele.jpg First of all, there are a lot of variations of Cobblestone... (did you want pictures?) And secondly, just because I still play with crayons doesn't mean I'm too stupid to know what Cobblestone is. I realize those new ti...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Wed Apr 01, 2009 4:15 am 

Replies: 75
Views: 45743


Did not get a much coloring done today, but spent some time flipping around my GUI as I'm in the process of re-making it. http://www.unveilinggames.com/ScreenShots/GraphicsTestA4.png First let me say... I fluked out big time on the last bricks you seen, because It was one hell of a time making new b...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Tue Mar 31, 2009 1:42 am 

Replies: 75
Views: 45743


Ok I'm getting tired of coloring. but... here is the newest screenshot. http://unveilinggames.com/ScreenShots/GraphicsTestA3.png Been reading all the suggestions, and I think each attempt is getting a little better. Wish I could take credit of the sheep, but it is my Fiancee who is doing the sprites.

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Mon Mar 30, 2009 1:30 pm 

Replies: 75
Views: 45743


Will look into it DX8, one step at a time though.

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Mon Mar 30, 2009 3:49 am 

Replies: 75
Views: 45743


Well I never got time to do any additional changes to the tilesset, but here is our very first sprite.
Attack Of The Sheep!

Image

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Mon Mar 30, 2009 12:47 am 

Replies: 75
Views: 45743


I want to see a sprite! Will do, just not yet. But for now, here it a updated version of the first screen. Still have a lot of white from the paper showing through when I scan, by my hand hurts from coloring so hard to try and fill it all in. Turns out filling it in with paint is less painful. http...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sun Mar 29, 2009 3:18 pm 

Replies: 75
Views: 45743


I hate you. Those are so fucking bright. Lol. Haha well I got those crayons from the Dollar store, they are all super bright and nyonish. I think from now on I will stick to Crayola. I think you got your scanner from the dollar store, not your crayons. Well remember I posted a Jpg, it was a quick d...

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sun Mar 29, 2009 6:53 am 

Replies: 75
Views: 45743


Matt wrote:
I hate you. Those are so fucking bright. Lol.


Haha well I got those crayons from the Dollar store, they are all super bright and nyonish. I think from now on I will stick to Crayola.

 Forum: Show Off   Topic: Unveiling of the Pencil Crayon

Posted: Sat Mar 28, 2009 9:48 pm 

Replies: 75
Views: 45743


Well everyone, I'm going to be working on a graphics set made from scanned pencil crayon drawings. I am no artist myself which is why I have others helping me out. I will be keeping all the screen shots for this project in this thread. Nothing here is final work and will hopefully be continuously up...

 Forum: General   Topic: Important: Microsoft vb6 support statement

Posted: Tue Mar 24, 2009 11:03 pm 

Replies: 25
Views: 13889


Reece wrote:
It's pretty awesome :D Maybe we can work on getting some more members for an active community now?

Can I join? :lol:

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: display 10 by 10 tiles but have 30 by 30

Posted: Sun Mar 22, 2009 6:46 am 

Replies: 10
Views: 8189


I agree with doing tutorials people have made. Even if you have basic programming skills, doing tutorials gives you a constructive way of exploring and learning the code.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: [BUG]Carry Over Exp

 Post subject: [BUG]Carry Over Exp
Posted: Tue Nov 25, 2008 3:34 pm 

Replies: 3
Views: 4171


Hi there, didn't see it mentioned so here I go. In version 3.59 Roll over exp was added, but I beileve its nots working correctly as it does its calculation after player has a new (and higher) NextLevelExp. This gave me atleast, a negative exp number when leveling up. Here is the Code: Sub CheckPlay...

 Forum: Show Off   Topic: First UI

 Post subject: Re: First UI
Posted: Tue Nov 25, 2008 2:35 pm 

Replies: 16
Views: 6616


Ok so here is what I got so far, im going to keep it for now and get back to work on the coding. Hopefully It'll get better after more attempts.

Image

 Forum: Show Off   Topic: First UI

 Post subject: First UI
Posted: Tue Nov 25, 2008 6:47 am 

Replies: 16
Views: 6616


I plan on making a bunch of different UI's for my game and let the user choose one. Here is my first attempt from today. http://unveilinggames.com/ScreenShots/background.jpg As I think its obvious, the two left most black areas will be taken up by the chat box and main screen. The right boxes have v...

 Forum: Show Off   Topic: concepts for my game sprites

Posted: Fri Nov 21, 2008 12:35 am 

Replies: 22
Views: 10967


Nice job, I like the style.
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