Mirage Source

Free ORPG making software.
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 Forum: Related Products   Topic: 8 Bit

 Post subject: Re: 8 Bit
Posted: Sun Nov 16, 2008 5:43 pm 

Replies: 268
Views: 42723


Looks pretty cool, the graphics while I know their are 8 Bit and I like 8 Bit, they really do not look so great. You should really change the Gui becasue it does not suit your game at all.

 Forum: Help Wanted   Topic: I need help with my epic project

Posted: Sat Oct 25, 2008 8:41 pm 

Replies: 14
Views: 5637


Alright so my epic project that i have been away working on is very cool. It will give you can ultima sort of feel with fresh new graphics. I need help on how to make it so my engine uses 16x16 tiles. Can anyone help me please?

 Forum: Related Products   Topic: The Cola Engine

 Post subject: Re: The Cola Engine
Posted: Sun Oct 19, 2008 11:40 pm 

Replies: 49
Views: 28834


Wow your so smart mag :D

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Gui and Gfx

 Post subject: Re: Gui and Gfx
Posted: Sun Oct 19, 2008 2:13 pm 

Replies: 20
Views: 13863


thanks alot mag i am checking it out right now, i will use it for my little projects gui.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Targeting System

 Post subject: Targeting System
Posted: Sun Oct 19, 2008 2:12 pm 

Replies: 2
Views: 3531


Does anyone have a tutorial on a targeting system so when you click on a npc it shows its health and such?

 Forum: Related Products   Topic: The Cola Engine

 Post subject: Re: The Cola Engine
Posted: Sun Oct 19, 2008 2:07 pm 

Replies: 49
Views: 28834


Started work on the gui

 Forum: Related Products   Topic: LiveALife

 Post subject: Re: LiveALife
Posted: Sat Oct 18, 2008 2:52 pm 

Replies: 28
Views: 15898


when do you think the release date for this game will be? Im dieing to play it!

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Gui and Gfx

 Post subject: Gui and Gfx
Posted: Sat Oct 18, 2008 2:50 pm 

Replies: 20
Views: 13863


How do you guys create such amazing gui? What programs are you using? What tenquines are you using? Same with Gfx

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Map of Mirage Source

 Post subject: Re: Map of Mirage Source
Posted: Sat Oct 18, 2008 2:49 pm 

Replies: 7
Views: 6286


Im using MSE1, so will this still work fine for it?

 Forum: Related Products   Topic: Surviving the Seasons

 Post subject: Re: Surviving the Seasons
Posted: Sat Oct 18, 2008 2:48 pm 

Replies: 82
Views: 44731


So Gaiken, its a survival game like surviving in the wild?

 Forum: General   Topic: Whos Doing What?

 Post subject: Re: Whos Doing What?
Posted: Fri Oct 17, 2008 11:40 pm 

Replies: 23
Views: 9754


Im learning to program right now so i can make a game or engine. I also one day hope to better the community and bring new members into these forums.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Map of Mirage Source

 Post subject: Re: Map of Mirage Source
Posted: Fri Oct 17, 2008 11:36 pm 

Replies: 7
Views: 6286


Wow man my head did explode. My first post today, see i will never go away! Thanks for the map of the classes it will help me alot.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Help please with this very easy code

Posted: Fri Oct 17, 2008 4:33 am 

Replies: 12
Views: 9451


' Map constants Public Const MAX_MAPS As Long = 100 Public Const MAX_MAPX As Byte = 15 Public Const MAX_MAPY As Byte = 11 Public Const MAP_MORAL_NONE As Byte = 0 Public Const MAP_MORAL_SAFE As Byte = 1 Public Const MAX_MORAL_COLA As Byte = 2 Here is where i placed it in the map constants client sid...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Help please with this very easy code

Posted: Fri Oct 17, 2008 4:19 am 

Replies: 12
Views: 9451


I edited my post please read it and answer again.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Help please with this very easy code

Posted: Fri Oct 17, 2008 4:14 am 

Replies: 12
Views: 9451


Still not working. I added that line of code to the map constants client side and server side.

 Forum: Related Products   Topic: The Cola Engine

 Post subject: The Cola Engine
Posted: Fri Oct 17, 2008 4:02 am 

Replies: 49
Views: 28834


The Cola Engine! News: 10/19/08-Started Work On Gui Information The Cola Engine is going to be a learning project in which i will edit mirage source and try to add a few features in order to gain more knowledge of vb6 Features Red = No Progress Yellow = Some Progress Green = Completed Party System ...

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Help please with this very easy code

Posted: Fri Oct 17, 2008 3:52 am 

Replies: 12
Views: 9451


Ok so i just joined today and i have taken a crack at jumping head first into mirage. My first edit I wanted to try would be to add a new morale called "Cola" just for fun. So here is the code i have Public Sub UpdateDrawMapName() DrawMapNameX = (MAX_MAPX + 1) * PIC_X \ 2 - ((Len(Trim$(Map...

 Forum: General   Topic: Hi

 Post subject: Re: Hi
Posted: Fri Oct 17, 2008 3:31 am 

Replies: 22
Views: 9659


Well im starting to understand what the variables are. What does the Call command do? The code has lost me for a few mintues im dazed once again. I think my first atempt to minipulate this code will be intitled "The Cola Engine" (everyone loves cola ehh am i right am i right?). I might jus...

 Forum: General   Topic: Hi

 Post subject: Re: Hi
Posted: Fri Oct 17, 2008 2:28 am 

Replies: 22
Views: 9659


Well i tryed looking at the mirage code, i am just so confused its so very confusing. I have absoltely no programming experience and my head freaken hurts.

 Forum: Related Products   Topic: Dark Knite Engine

 Post subject: Re: Dark Knite Engine
Posted: Fri Oct 17, 2008 12:57 am 

Replies: 355
Views: 125026


Looks pretty cool.

 Forum: Mirage Source 4 (Visual Basic 6)   Topic: Map of Mirage Source

 Post subject: Map of Mirage Source
Posted: Fri Oct 17, 2008 12:35 am 

Replies: 7
Views: 6286


Does anyone have a map of mirage source that shows how each of the modules communicates with eachother and like when they communicate and for what? This would really help me with learning to code mirage and understand its structure much better.

 Forum: General   Topic: Stragety Game

 Post subject: Stragety Game
Posted: Fri Oct 17, 2008 12:25 am 

Replies: 14
Views: 3986


Has anyone ever atempted a stragety game with mirage? The idea just seemed to spark my interest

 Forum: General   Topic: Hi

 Post subject: Re: Hi
Posted: Thu Oct 16, 2008 10:31 pm 

Replies: 22
Views: 9659


Great News! Vb6 Is Now Installed! The Work Shall Begin!

 Forum: General   Topic: Hi

 Post subject: Hi
Posted: Thu Oct 16, 2008 9:18 pm 

Replies: 22
Views: 9659


Well i have been looking into game devlopment for a very long time now and I think I can benefit from this community. I really want to learn how to program and start devloping a engine or game. Heres are my few questions that i need answered. 1. What does mirage need right now? A good game? Or a new...
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