| Author |
Message |
Forum: General Topic: Dumbasses from Ody Online |
| dr.uber |
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Posted: Sat Oct 03, 2009 5:04 am
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Replies: 24 Views: 18595
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| Not to jump on the bandwagon being a newb and all, but wow those guys are fucking stupid. The last post was the best though, I don't know if I'm the dark but I doubt Windows' source code is something you can just take and build shit off of. |
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Forum: Bugs Reports Topic: [MS4]RTE 9 |
| dr.uber |
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Posted: Wed Sep 30, 2009 8:52 pm
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Replies: 1366 Views: 151343
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Aha, why thank you! Now I'm getting somewhere.  |
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Forum: Bugs Reports Topic: [MS4]RTE 9 |
| dr.uber |
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Posted: Tue Sep 29, 2009 9:41 pm
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Replies: 1366 Views: 151343
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| My client gives me a RTE 9 whenever I try and launch it. The edits I have done are renaming the all of the speed (to agility), magic (to mind), and spell (to skill). When I compiled the client without those modifications, it launched without a RTE. My server had all of these renamed as well, and it ... |
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Forum: Game Design Topic: Online RPG Design: A Nut Shell |
| dr.uber |
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Posted: Tue Sep 29, 2009 2:59 am
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Replies: 24 Views: 47548
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This is a nice guide, I like it. Please, please, write it down on paper or save it on your computer before you try and post it on the forums so you don't have to re-write the sections.  |
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Forum: General Topic: History of Mirage |
| dr.uber |
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Posted: Mon Sep 28, 2009 9:45 pm
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Replies: 46 Views: 52006
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| Wow, even more enlightening. I've used Eclipse and tried Xtreme Worlds, but having met Mirage Source I will forever leave those behind. |
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Forum: General Topic: History of Mirage |
| dr.uber |
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Posted: Mon Sep 28, 2009 5:24 am
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Replies: 46 Views: 52006
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Oh enlightening, thank you.  |
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Forum: General Topic: History of Mirage |
| dr.uber |
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Posted: Mon Sep 28, 2009 5:20 am
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Replies: 46 Views: 52006
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Can anyone explain to me the history of Mirage and the engine's based upon it? So far I read, if I remember this correctly, that the process went like this: Mirage Konfuze Elsyium Eclipse Xtreme Worlds
I just wish to know for curiosity's sakes. |
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Forum: Bugs Reports Topic: [MSE4]SEP_CHAR |
| dr.uber |
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Posted: Mon Sep 28, 2009 4:54 am
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Replies: 1591 Views: 147119
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Ah ok, thank you. I'll go see if I can find out anything about those then.  |
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Forum: Bugs Reports Topic: [MSE4]SEP_CHAR |
| dr.uber |
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Posted: Mon Sep 28, 2009 4:44 am
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Replies: 1591 Views: 147119
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| I get a variable not defined when I try and compile the source. It highlights the SEP_CHAR. I haven't modified anything involving SEP_CHAR. Does anyone have any clue as to why? |
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