Mirage Source
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Starting up the server?
http://web.miragesource.net/forums/viewtopic.php?f=201&t=1296
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Author:  Swordmaster [ Sat Feb 03, 2007 3:50 pm ]
Post subject:  Starting up the server?

hey, im not really sure how to start the server. im kind of new to VB 6.0, do i just open server.vbp and compress it as a .exe?

thanks

-Sword

Author:  William [ Sat Feb 03, 2007 4:18 pm ]
Post subject: 

Yes, thats the way to do it. Or you can just press F5 and run it from visual basic to test it out.

Author:  Swordmaster [ Sat Feb 03, 2007 4:21 pm ]
Post subject: 

Thanks, but

I get the -2147467259 (80004005)':

when i click debug it highlights over Conn_Client.Open

Do you know how to fix this?

i know in most finished games you have to register a certain.dll or .ocx file im pretty sure

Author:  William [ Sat Feb 03, 2007 4:26 pm ]
Post subject: 

Conn_Client.Open? Were do you find that line of code? what source are you using? Install library files:
http://www.key2heaven.net/ms/forums/vie ... php?t=1140

Author:  Verrigan [ Sat Feb 03, 2007 4:26 pm ]
Post subject: 

What version of VB are you using? Service pack?

Author:  Swordmaster [ Sat Feb 03, 2007 4:33 pm ]
Post subject: 

Mirage 3.0.7 in ModDatabase

Image


Im using VB 6.0 enterprise

Author:  Verrigan [ Sat Feb 03, 2007 4:41 pm ]
Post subject: 

Are you using service pack 6?

Author:  Swordmaster [ Sat Feb 03, 2007 4:46 pm ]
Post subject: 

i honestly dont know, it just says VB 6.0 enterprise edition

I did fix the error i was getting but now i get a compile error (variable not defined) on the MAX_ MAPX

Public Const START_MAP = 1
Public Const START_X = MAX_MAPX / 2
Public Const START_Y = MAX_MAPY / 2

Author:  William [ Sat Feb 03, 2007 4:57 pm ]
Post subject: 

You are using a difficuly ms version. I suggest you download Mirage Source Engine 1.

Author:  Swordmaster [ Sat Feb 03, 2007 4:59 pm ]
Post subject: 

alright, thanks

Author:  William [ Sat Feb 03, 2007 5:09 pm ]
Post subject: 

Swordmaster wrote:
alright, thanks

But of course we support you if you now decide to use 3.0.7.

Author:  Verrigan [ Sat Feb 03, 2007 5:40 pm ]
Post subject: 

3.0.7 uses MySQL, which is more difficult to setup than the ini files that already work out of the box with MS 3.0.3/MSE-1.

Once you get it setup right, the MySQL version is okay to deal with, and can make it easier to integrate your game data with a website or something. However, if you are just getting into Mirage Source, you will be better off dealing with one of the other 2 versions and maybe working your way up to MySQL databases later. It will save you some headaches while you learn how MS works. :)

Author:  Swordmaster [ Sat Feb 03, 2007 5:50 pm ]
Post subject: 

yea 3.0.7 did seem hard but i just got build 1 to work so ill be with that for a while thanks :)

Author:  William [ Sat Feb 03, 2007 5:56 pm ]
Post subject: 

Swordmaster wrote:
yea 3.0.7 did seem hard but i just got build 1 to work so ill be with that for a while thanks :)

Just so you know, MySQL isn't really a better option. It kinda depends on your taste.Hope you enjoy you stay here in the community :)

Author:  littleblackbox [ Mon Jul 13, 2009 8:01 pm ]
Post subject:  Re: Starting up the server?

i have Visual Basic 2008 Express edition. How do i convert the vbp to exe?

Author:  Egon [ Mon Jul 13, 2009 8:31 pm ]
Post subject:  Re: Starting up the server?

You'll want to compile.

Author:  littleblackbox [ Tue Jul 14, 2009 11:13 am ]
Post subject:  Re: Starting up the server?

i know im so stupid for this but, how?

Author:  Beres [ Tue Jul 14, 2009 11:43 am ]
Post subject:  Re: Starting up the server?

You need VB6. VS wont work.

Author:  littleblackbox [ Tue Jul 14, 2009 4:51 pm ]
Post subject:  Re: Starting up the server?

well, that sure does explain how i couldnt find the button -.-

Author:  Beres [ Tue Jul 14, 2009 11:14 pm ]
Post subject:  Re: Starting up the server?

You can compile projects in VS too.. Just Mirage wasn't programmed with VS, so even if you could compile it, there would be errors.

Author:  littleblackbox [ Wed Jul 15, 2009 3:21 am ]
Post subject:  Re: Starting up the server?

i tried with vs after having to convert it and it didnt even run so yeah i know what u mean now.

Author:  littleblackbox [ Thu Jul 16, 2009 8:52 am ]
Post subject:  Re: Starting up the server?

ok, i compiled it and its working. Now i have another problem, somehow i managed to delete the vbp file....where can i find a decompiler so i can get it back?

Author:  Beres [ Thu Jul 16, 2009 9:55 am ]
Post subject:  Re: Starting up the server?

What? You deleted the .vbp for your server? Just reupload another one.

Author:  littleblackbox [ Fri Jul 17, 2009 6:26 am ]
Post subject:  Re: Starting up the server?

i made changes to teh original vbp....>.> and i know im an idiot but i dont remember exactly which ones...-.-

Author:  Beres [ Fri Jul 17, 2009 7:07 am ]
Post subject:  Re: Starting up the server?

I don't know what to tell you other than just upload a new copy and start again.

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