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 Post subject: Meh...
PostPosted: Sat Aug 02, 2008 11:56 pm 
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ok can someone please tell me why this sub isnt executing all the way through?
Code:
Sub SendAttackList(ByVal Index As Integer)
Dim Packet As String
Dim i As Integer
Call AddText("SendList1", vbBlue)
For i = 0 To MAX_MAP_NPC - 1
    If Npc(Map(GetUserMap(Index)).MapNpc(i + 1)).Name <> "" Then
        Packet = PH_AttackList & SepChar & Npc(Map(GetUserMap(Index)).MapNpc(i + 1)).Name & SepChar & EndChar
   
    Call AddText("SendList2", vbBlue)
    Call SendDataTo(Index, Packet)
    End If
Next i
End Sub


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 Post subject: Re: Meh...
PostPosted: Sat Aug 02, 2008 11:57 pm 
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where does it fail?

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:00 am 
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Code:
For i = 1 To MAX_MAP_NPC


Fixed that line of code. Probably some other errors, but I didn't read past that line.

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Why aren't maps and shit loaded up in a dynamic array?
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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:02 am 
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@ Robin: nah i had it like that before and it still didnt work.

It will execute as far as i know to
Code:
Call AddText("SendList1", vbBlue)


then it wont go any farther.

i cant figure it out. and its prolly something obvious XD


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:03 am 
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basic debugging.


comment out the addtext line. Does it work?

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:04 am 
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Pbcrazy wrote:
@ Robin: nah i had it like that before and it still didnt work.

It will execute as far as i know to
Code:
Call AddText("SendList1", vbBlue)


then it wont go any farther.

i cant figure it out. and its prolly something obvious XD


@ Pbcrazy: I fixed that line of code for you. Once you find out what's breaking the entire piece of code, your old for...next loop wouldn't work properly ;D

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Quote:
Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:08 am 
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ok even with it like this
Code:
Sub SendAttackList(ByVal Index As Integer)
Dim Packet As String
Dim i As Integer
Call AddText("SendList1", vbBlue)
For i = 1 To MAX_MAP_NPC
    If Npc(Map(GetUserMap(Index)).MapNpc(i)).Name <> "" Then
        Packet = PH_AttackList & SepChar & Npc(Map(GetUserMap(Index)).MapNpc(i)).Name & SepChar & EndChar
   
    Call AddText("SendList2", vbBlue)
    Call SendDataTo(Index, Packet)
    End If
Next i
End Sub


it still wont work.
and with out the AddText it still wont work (I put those in there so i could see how far the program got.)

im utterly baffled by it.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:26 am 
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does it get to the if statement? maybe those strings dont = "" but = vbnullstring. Not sure though.

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GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:32 am 
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Place breakpoints to find what sub it fails in. Then move to that sub and add breakpoints and find exactly what line that fails on.

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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 12:47 am 
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ok i changed it and added some check/breaks whatever the fuck you want to call them in.
Code:
Sub SendAttackList(ByVal Index As Integer)
Dim Packet As String
Dim i As Integer
Call AddText("SendList1", vbBlue)
For i = 1 To MAX_MAP_NPC
Call AddText("SendList2", vbBlue)
    If Npc(Map(GetUserMap(Index)).MapNpc(i)).Name <> vbNullString Then
    Call AddText("SendList3", vbBlue)
        Packet = PH_AttackList & SepChar & Npc(Map(GetUserMap(Index)).MapNpc(i)).Name & SepChar & EndChar
   
    Call AddText("SendList4", vbBlue)
    Call SendDataTo(Index, Packet)
    End If
Next i
End Sub


it executes
Code:
Call AddText("SendList2", vbBlue)


then wont go any farther


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 1:03 am 
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and where does it fail within addtext?

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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 1:14 am 
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no it executes addtext just fine its the if statement thats the problem.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 1:18 am 
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break at Npc(Map(GetUserMap(Index)).MapNpc(i)).Name
and add a watch to it
check the value of it every time.

_________________
GIAKEN wrote:
I think what I see is this happening:

Labmonkey gets mod, everybody loves him, people find out his code sucks, he gets demoted, then banned, then he makes an engine called Chaos Engine.


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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 1:22 am 
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add a Stop, or a break point just after the addtext, then keep pressing F8 and see where it goes.

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 Post subject: Re: Meh...
PostPosted: Sun Aug 03, 2008 1:28 am 
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ok i figured it out. I added a addtext in to see if it even had anything in there as NPC().name and it didnt. figured it out that the maps werent loading thier npcslots correctly. xD but thanks for the help guys.


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 Post subject: Re: Meh...
PostPosted: Mon Dec 13, 2021 1:35 pm 
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 Post subject: Re: Meh...
PostPosted: Wed Feb 09, 2022 9:48 pm 
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 Post subject: Re: Meh...
PostPosted: Sat Mar 12, 2022 9:10 am 
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 Post subject: Re: Meh...
PostPosted: Wed Jun 15, 2022 10:15 am 
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 Post subject: Re: Meh...
PostPosted: Sat Sep 10, 2022 3:42 am 
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 Post subject: Re: Meh...
PostPosted: Thu Nov 03, 2022 10:14 am 
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 Post subject: Re: Meh...
PostPosted: Fri Dec 09, 2022 12:02 pm 
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