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| Hmm, shields... No use? http://web.miragesource.net/forums/viewtopic.php?f=201&t=424 |
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| Author: | Coke [ Wed Aug 23, 2006 9:59 pm ] |
| Post subject: | Hmm, shields... No use? |
Just a passing point really, Have been testing out weapons and armors and things with Grim and we happened to notice shields... They are basically not coded in at all. They do nothing, their durability doesent go down, their str has no effect on the player whatsoever. Just thought i would raise this point for anyone who is making a game and has not looked too in-depth into these things, moo! |
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| Author: | grimsk8ter11 [ Thu Aug 24, 2006 2:16 am ] |
| Post subject: | |
liam just so you know, i made sheilds block their str now until you think of a better formula, and then i perfected the updating for yous o it doesnt refresh anymore. Tested, all works fine, fixed alignment on the labels. |
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| Author: | Matt [ Thu Aug 24, 2006 2:24 am ] |
| Post subject: | |
Yeah, I noticed it awhile back. I think, not sure, that occasionally, it will block a hit. Btw, your name is Fox, why do you moo? |
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| Author: | Coke [ Thu Aug 24, 2006 10:02 am ] |
| Post subject: | |
Advocate wrote: Yeah, I noticed it awhile back. I think, not sure, that occasionally, it will block a hit.
Btw, your name is Fox, why do you moo? lmao, honestly? I have no idea EDIT: And as for the block hit, i have noticed that too... will try to track it down ;o |
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