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 Post subject: Revised Roles
PostPosted: Sat Jun 27, 2009 4:22 pm 
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Joined: Thu Jun 25, 2009 3:58 pm
Posts: 31
Villagers
Seer - Can 'spy' one person at night and their role is revealed to the seer. Must wait until Day 2.
Witch Doctor- Can select one person at night for saving. If that person is targeted to be killed, they will be saved.
Hunter - Can select 1 person during the day to kill. This can only be done once. Must wait until Day 3.
Herder - When 'spied', this role will appear as werewolf. If lynched, will appear to be werewolf. Has 50% chance of proving innocence upon death.
Hermit - Lives on the outskirts of town. Protects self, can not die at night. Has 50% chance of killing the attacker.
Town Drunk - Will get a player drunk for the night. Will make all actions fail (Can not stop night kills). Must wait until Day 3.
Villager - Basic role

Werewolves
Shape Shifter - Appears as villager when spied. If lynched, will appear as villager.
Infectious Werewolf - Can turn 1 villager into a werewolf. This can only be done once. Must wait until Day 3.
Warlock- Can 'silence' one person every night (except whoever was silenced yesterday). That person can not talk the next day or perform gestures such as nodding, shaking head or anything that would be a form of communication. They may still vote. Must wait until Day 2.
Werewolf - Basic role


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